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-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index dce0ec8..9c66b25 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -175,7 +175,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
175 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 175 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));
176 176
177 // For now, we'll make the scene presence fly to simplify this test, but this needs to change. 177 // For now, we'll make the scene presence fly to simplify this test, but this needs to change.
178 npc.PhysicsActor.Flying = true; 178 npc.Flying = true;
179 179
180 scene.Update(); 180 scene.Update();
181 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 181 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));