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-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index 2b8379d..435a683 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -157,7 +157,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
157 157
158 sp.CompleteMovement(npcAvatar, false); 158 sp.CompleteMovement(npcAvatar, false);
159 m_avatars.Add(npcAvatar.AgentId, npcAvatar); 159 m_avatars.Add(npcAvatar.AgentId, npcAvatar);
160 m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); 160 m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name);
161 161
162 return npcAvatar.AgentId; 162 return npcAvatar.AgentId;
163 } 163 }
@@ -299,7 +299,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
299 scene.RemoveClient(agentID, false); 299 scene.RemoveClient(agentID, false);
300 m_avatars.Remove(agentID); 300 m_avatars.Remove(agentID);
301 301
302// m_log.DebugFormat("[NPC MODULE]: Removed {0} {1}", agentID, av.Name); 302 m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", agentID, av.Name);
303 return true; 303 return true;
304 } 304 }
305 } 305 }