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-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs29
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs8
2 files changed, 27 insertions, 10 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs
index 68f2f52..0cba6af 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs
@@ -91,24 +91,45 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
91 public bool Bright 91 public bool Bright
92 { 92 {
93 get { return GetTexface().Fullbright; } 93 get { return GetTexface().Fullbright; }
94 set { throw new System.NotImplementedException(); } 94 set
95 {
96 Primitive.TextureEntry tex = m_parent.Shape.Textures;
97 Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
98 texface.Fullbright = value;
99 tex.FaceTextures[m_face] = texface;
100 m_parent.UpdateTexture(tex);
101 }
95 } 102 }
96 103
97 public double Bloom 104 public double Bloom
98 { 105 {
99 get { return GetTexface().Glow; } 106 get { return GetTexface().Glow; }
100 set { throw new System.NotImplementedException(); } 107 set
108 {
109 Primitive.TextureEntry tex = m_parent.Shape.Textures;
110 Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
111 texface.Glow = (float) value;
112 tex.FaceTextures[m_face] = texface;
113 m_parent.UpdateTexture(tex);
114 }
101 } 115 }
102 116
103 public bool Shiny 117 public bool Shiny
104 { 118 {
105 get { return GetTexface().Shiny != Shininess.None; } 119 get { return GetTexface().Shiny != Shininess.None; }
106 set { throw new System.NotImplementedException(); } 120 set
121 {
122 Primitive.TextureEntry tex = m_parent.Shape.Textures;
123 Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
124 texface.Shiny = value ? Shininess.High : Shininess.None;
125 tex.FaceTextures[m_face] = texface;
126 m_parent.UpdateTexture(tex);
127 }
107 } 128 }
108 129
109 public bool BumpMap 130 public bool BumpMap
110 { 131 {
111 get { throw new System.NotImplementedException(); } 132 get { return GetTexface().Bump == Bumpiness.None; }
112 set { throw new System.NotImplementedException(); } 133 set { throw new System.NotImplementedException(); }
113 } 134 }
114 } 135 }
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
index 4600836..4427426 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
@@ -25,17 +25,13 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
29using System.Reflection;
30using System.Collections; 28using System.Collections;
31using System.Collections.Generic; 29using System.Collections.Generic;
32 30using System.Security;
33using OpenMetaverse; 31using OpenMetaverse;
34using OpenSim.Region.Framework.Scenes; 32using OpenSim.Region.Framework.Scenes;
35using OpenSim.Region.Framework.Interfaces; 33using OpenSim.Region.Framework.Interfaces;
36 34
37using log4net;
38
39namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 35namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
40{ 36{
41 class SPAvatar : System.MarshalByRefObject, IAvatar 37 class SPAvatar : System.MarshalByRefObject, IAvatar
@@ -60,7 +56,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
60 public string Name 56 public string Name
61 { 57 {
62 get { return GetSP().Name; } 58 get { return GetSP().Name; }
63 set { throw new InvalidOperationException("Avatar Names are a read-only property."); } 59 set { throw new SecurityException("Avatar Names are a read-only property."); }
64 } 60 }
65 61
66 public UUID GlobalID 62 public UUID GlobalID