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-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs22
1 files changed, 12 insertions, 10 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index 34171b0..c439e3e 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -186,18 +186,20 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
186 { 186 {
187 SceneObjectPart my = GetSOP(); 187 SceneObjectPart my = GetSOP();
188 IObject[] rets = null; 188 IObject[] rets = null;
189 189
190 int total = my.ParentGroup.PrimCount;
191
192 rets = new IObject[total];
193
194 int i = 0;
195
196 List<SceneObjectPart> partList = null;
190 lock (my.ParentGroup.Children) 197 lock (my.ParentGroup.Children)
198 partList = new List<SceneObjectPart>(my.ParentGroup.Children.Values);
199
200 foreach (SceneObjectPart part in partList)
191 { 201 {
192 int total = my.ParentGroup.Children.Count; 202 rets[i++] = new SOPObject(m_rootScene, part.LocalId, m_security);
193
194 rets = new IObject[total];
195
196 int i = 0;
197 foreach (KeyValuePair<UUID, SceneObjectPart> pair in my.ParentGroup.Children)
198 {
199 rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId, m_security);
200 }
201 } 203 }
202 204
203 return rets; 205 return rets;