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-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs
index 2bd2e29..a64a1c2 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs
@@ -35,7 +35,7 @@ using IEnumerable=System.Collections.IEnumerable;
35namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 35namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
36{ 36{
37 37
38 internal class IObjEnum : IEnumerator<IObject> 38 internal class IObjEnum : System.MarshalByRefObject, IEnumerator<IObject>
39 { 39 {
40 private readonly Scene m_scene; 40 private readonly Scene m_scene;
41 private readonly IEnumerator<EntityBase> m_sogEnum; 41 private readonly IEnumerator<EntityBase> m_sogEnum;
@@ -75,7 +75,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
75 } 75 }
76 } 76 }
77 77
78 public class ObjectAccessor : IObjectAccessor 78 public class ObjectAccessor : System.MarshalByRefObject, IObjectAccessor
79 { 79 {
80 private readonly Scene m_scene; 80 private readonly Scene m_scene;
81 81