aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules/Avatar
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index 0849daf..62f863b 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -1387,6 +1387,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1387 { 1387 {
1388 if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name); 1388 if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name);
1389 1389
1390 // NPCs currently don't have a CAPs structure or event queues. There is a strong argument for conveying this information
1391 // to them anyway since it makes writing server-side bots a lot easier, but for now we don't do anything.
1392 if (remoteClient.SceneAgent.PresenceType == PresenceType.Npc)
1393 return;
1394
1390 // TODO: All the client update functions need to be reexamined because most do too much and send too much stuff 1395 // TODO: All the client update functions need to be reexamined because most do too much and send too much stuff
1391 1396
1392 UUID agentID = GetRequestingAgentID(remoteClient); 1397 UUID agentID = GetRequestingAgentID(remoteClient);