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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs8
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 9b660b6..27bcc09 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2729,7 +2729,9 @@ namespace OpenSim.Region.Framework.Scenes
2729 if (ParentGroup == null) 2729 if (ParentGroup == null)
2730 return; 2730 return;
2731 2731
2732 ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); 2732 // When running OpenSim tests, Scene (and EventManager can be null).
2733 // Need to fix tests before we can trigger this here
2734 // ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this);
2733 2735
2734 ParentGroup.QueueForUpdateCheck(); 2736 ParentGroup.QueueForUpdateCheck();
2735 2737
@@ -2763,7 +2765,9 @@ namespace OpenSim.Region.Framework.Scenes
2763 if (ParentGroup == null) 2765 if (ParentGroup == null)
2764 return; 2766 return;
2765 2767
2766 ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); 2768 // When running OpenSim tests, Scene (and EventManager can be null).
2769 // Need to fix tests before we can trigger this here
2770 // ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this);
2767 2771
2768 // This was pulled from SceneViewer. Attachments always receive full updates. 2772 // This was pulled from SceneViewer. Attachments always receive full updates.
2769 // I could not verify if this is a requirement but this maintains existing behavior 2773 // I could not verify if this is a requirement but this maintains existing behavior