diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index fd5f1b0..9c307a3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2789,7 +2789,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2789 | if (obPart.PhysActor != null) | 2789 | if (obPart.PhysActor != null) |
2790 | { | 2790 | { |
2791 | obPart.PhysActor.Size = newSize; | 2791 | obPart.PhysActor.Size = newSize; |
2792 | m_scene.PhysicsScene.AddPhysicsActorTaint(obPart.PhysActor); | 2792 | |
2793 | // If we're a sculpt wait for the trigger when the sculpt texture is retrieved. | ||
2794 | if (((OpenMetaverse.SculptType)obPart.Shape.SculptType) != SculptType.Mesh) | ||
2795 | m_scene.PhysicsScene.AddPhysicsActorTaint(obPart.PhysActor); | ||
2793 | } | 2796 | } |
2794 | } | 2797 | } |
2795 | 2798 | ||
@@ -2800,7 +2803,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2800 | if (part.PhysActor != null) | 2803 | if (part.PhysActor != null) |
2801 | { | 2804 | { |
2802 | part.PhysActor.Size = prevScale; | 2805 | part.PhysActor.Size = prevScale; |
2803 | m_scene.PhysicsScene.AddPhysicsActorTaint(part.PhysActor); | 2806 | |
2807 | // If we're a sculpt wait for the trigger when the sculpt texture is retrieved. | ||
2808 | if (((OpenMetaverse.SculptType)part.Shape.SculptType) != SculptType.Mesh) | ||
2809 | m_scene.PhysicsScene.AddPhysicsActorTaint(part.PhysActor); | ||
2804 | } | 2810 | } |
2805 | 2811 | ||
2806 | part.IgnoreUndoUpdate = false; | 2812 | part.IgnoreUndoUpdate = false; |