diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 5 |
4 files changed, 8 insertions, 17 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index b43b227..4914d65 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2776,7 +2776,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2776 | 2776 | ||
2777 | public virtual void SubscribeToClientParcelEvents(IClientAPI client) | 2777 | public virtual void SubscribeToClientParcelEvents(IClientAPI client) |
2778 | { | 2778 | { |
2779 | client.OnObjectGroupRequest += m_sceneGraph.HandleObjectGroupUpdate; | ||
2780 | client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel; | 2779 | client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel; |
2781 | client.OnParcelSetOtherCleanTime += LandChannel.SetParcelOtherCleanTime; | 2780 | client.OnParcelSetOtherCleanTime += LandChannel.SetParcelOtherCleanTime; |
2782 | client.OnParcelBuy += ProcessParcelBuy; | 2781 | client.OnParcelBuy += ProcessParcelBuy; |
@@ -2903,7 +2902,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2903 | 2902 | ||
2904 | public virtual void UnSubscribeToClientParcelEvents(IClientAPI client) | 2903 | public virtual void UnSubscribeToClientParcelEvents(IClientAPI client) |
2905 | { | 2904 | { |
2906 | client.OnObjectGroupRequest -= m_sceneGraph.HandleObjectGroupUpdate; | ||
2907 | client.OnParcelReturnObjectsRequest -= LandChannel.ReturnObjectsInParcel; | 2905 | client.OnParcelReturnObjectsRequest -= LandChannel.ReturnObjectsInParcel; |
2908 | client.OnParcelSetOtherCleanTime -= LandChannel.SetParcelOtherCleanTime; | 2906 | client.OnParcelSetOtherCleanTime -= LandChannel.SetParcelOtherCleanTime; |
2909 | client.OnParcelBuy -= ProcessParcelBuy; | 2907 | client.OnParcelBuy -= ProcessParcelBuy; |
@@ -4287,7 +4285,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4287 | /// Get a scene object group that contains the prim with the given local id | 4285 | /// Get a scene object group that contains the prim with the given local id |
4288 | /// </summary> | 4286 | /// </summary> |
4289 | /// <param name="localID"></param> | 4287 | /// <param name="localID"></param> |
4290 | /// <returns>null if no scene object group containing that prim is found</returns> | 4288 | /// <returns>null if no scene object group containing that prim is found</returns> |
4291 | public SceneObjectGroup GetGroupByPrim(uint localID) | 4289 | public SceneObjectGroup GetGroupByPrim(uint localID) |
4292 | { | 4290 | { |
4293 | return m_sceneGraph.GetGroupByPrim(localID); | 4291 | return m_sceneGraph.GetGroupByPrim(localID); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index af95c28..a3e4b46 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -575,20 +575,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
575 | } | 575 | } |
576 | } | 576 | } |
577 | 577 | ||
578 | protected internal void HandleObjectGroupUpdate( | ||
579 | IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage) | ||
580 | { | ||
581 | if (!remoteClient.IsGroupMember(GroupID)) | ||
582 | return; | ||
583 | |||
584 | SceneObjectGroup group = GetGroupByPrim(objectLocalID); | ||
585 | if (group != null) | ||
586 | { | ||
587 | if (group.OwnerID == remoteClient.AgentId) | ||
588 | group.SetGroup(GroupID, remoteClient); | ||
589 | } | ||
590 | } | ||
591 | |||
592 | protected internal ScenePresence CreateAndAddChildScenePresence( | 578 | protected internal ScenePresence CreateAndAddChildScenePresence( |
593 | IClientAPI client, AvatarAppearance appearance, PresenceType type) | 579 | IClientAPI client, AvatarAppearance appearance, PresenceType type) |
594 | { | 580 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 7bf8c34..abea788 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -3211,6 +3211,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3211 | part.Inventory.ChangeInventoryGroup(GroupID); | 3211 | part.Inventory.ChangeInventoryGroup(GroupID); |
3212 | } | 3212 | } |
3213 | 3213 | ||
3214 | HasGroupChanged = true; | ||
3215 | |||
3214 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled | 3216 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled |
3215 | // for the same object with very different properties. The caller must schedule the update. | 3217 | // for the same object with very different properties. The caller must schedule the update. |
3216 | //ScheduleGroupForFullUpdate(); | 3218 | //ScheduleGroupForFullUpdate(); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 598b310..b29ecc6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3344,6 +3344,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3344 | 3344 | ||
3345 | public void SetGroup(UUID groupID, IClientAPI client) | 3345 | public void SetGroup(UUID groupID, IClientAPI client) |
3346 | { | 3346 | { |
3347 | // Scene.AddNewPrims() calls with client == null so can't use this. | ||
3348 | // m_log.DebugFormat( | ||
3349 | // "[SCENE OBJECT PART]: Setting group for {0} to {1} for {2}", | ||
3350 | // Name, groupID, OwnerID); | ||
3351 | |||
3347 | GroupID = groupID; | 3352 | GroupID = groupID; |
3348 | if (client != null) | 3353 | if (client != null) |
3349 | SendPropertiesToClient(client); | 3354 | SendPropertiesToClient(client); |