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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 99f3141..0437a6d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1016,9 +1016,9 @@ namespace OpenSim.Region.Framework.Scenes
1016 } 1016 }
1017 1017
1018 Animator.TrySetMovementAnimation("LAND"); 1018 Animator.TrySetMovementAnimation("LAND");
1019 SendFullUpdateToAllClients(); 1019 //SendFullUpdateToAllClients();
1020 ControllingClient.SendAvatarTerseUpdate(new SendAvatarTerseData(m_rootRegionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, 1020 ControllingClient.SendAvatarTerseUpdate(new SendAvatarTerseData(m_rootRegionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId,
1021 AbsolutePosition, Velocity, -Vector3.UnitZ, m_bodyRot, Vector4.UnitW, m_uuid, null, GetUpdatePriority(ControllingClient))); 1021 AbsolutePosition, Velocity, Vector3.Zero, m_bodyRot, new Vector4(0,0,1,AbsolutePosition.Z - 0.5f), m_uuid, null, GetUpdatePriority(ControllingClient)));
1022 } 1022 }
1023 1023
1024 public void AddNeighbourRegion(ulong regionHandle, string cap) 1024 public void AddNeighbourRegion(ulong regionHandle, string cap)