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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 7ae9be5..8eb6f7d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1645,12 +1645,13 @@ namespace OpenSim.Region.Framework.Scenes
1645 1645
1646 if (AllowMovement && !SitGround) 1646 if (AllowMovement && !SitGround)
1647 { 1647 {
1648 Quaternion bodyRotation = agentData.BodyRotation; 1648// m_log.DebugFormat("[SCENE PRESENCE]: Initial body rotation {0} for {1}", agentData.BodyRotation, Name);
1649
1649 bool update_rotation = false; 1650 bool update_rotation = false;
1650 1651
1651 if (bodyRotation != Rotation) 1652 if (agentData.BodyRotation != Rotation)
1652 { 1653 {
1653 Rotation = bodyRotation; 1654 Rotation = agentData.BodyRotation;
1654 update_rotation = true; 1655 update_rotation = true;
1655 } 1656 }
1656 1657