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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs33
2 files changed, 37 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 0698411..13e4b56 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4140,6 +4140,10 @@ namespace OpenSim.Region.Framework.Scenes
4140 case 16: 4140 case 16:
4141 _nextOwnerMask = ApplyMask(_nextOwnerMask, set, mask) & 4141 _nextOwnerMask = ApplyMask(_nextOwnerMask, set, mask) &
4142 baseMask; 4142 baseMask;
4143 // Prevent the client from creating no mod, no copy
4144 // objects
4145 if ((_nextOwnerMask & (uint)PermissionMask.Copy) == 0)
4146 _nextOwnerMask |= (uint)PermissionMask.Transfer;
4143 break; 4147 break;
4144 } 4148 }
4145 SendFullUpdateToAllClients(); 4149 SendFullUpdateToAllClients();
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 7f98877..1e8ce22 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3056,6 +3056,18 @@ namespace OpenSim.Region.Framework.Scenes
3056 cAgent.Attachments = attachs; 3056 cAgent.Attachments = attachs;
3057 } 3057 }
3058 3058
3059 lock (scriptedcontrols)
3060 {
3061 ControllerData[] controls = new ControllerData[scriptedcontrols.Count];
3062 int i = 0;
3063
3064 foreach (ScriptControllers c in scriptedcontrols.Values)
3065 {
3066 controls[i++] = new ControllerData(c.itemID, (uint)c.ignoreControls, (uint)c.eventControls);
3067 }
3068 cAgent.Controllers = controls;
3069 }
3070
3059 // Animations 3071 // Animations
3060 try 3072 try
3061 { 3073 {
@@ -3136,6 +3148,27 @@ namespace OpenSim.Region.Framework.Scenes
3136 } 3148 }
3137 catch { } 3149 catch { }
3138 3150
3151 try
3152 {
3153 lock (scriptedcontrols)
3154 {
3155 if (cAgent.Controllers != null)
3156 {
3157 scriptedcontrols.Clear();
3158
3159 foreach (ControllerData c in cAgent.Controllers)
3160 {
3161 ScriptControllers sc = new ScriptControllers();
3162 sc.itemID = c.ItemID;
3163 sc.ignoreControls = (ScriptControlled)c.IgnoreControls;
3164 sc.eventControls = (ScriptControlled)c.EventControls;
3165
3166 scriptedcontrols[sc.itemID] = sc;
3167 }
3168 }
3169 }
3170 }
3171 catch { }
3139 // Animations 3172 // Animations
3140 try 3173 try
3141 { 3174 {