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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 911a3e4..f50d3cd 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -5361,12 +5361,12 @@ namespace OpenSim.Region.Framework.Scenes
5361 List<SceneObjectGroup> objects, 5361 List<SceneObjectGroup> objects,
5362 out float minX, out float maxX, out float minY, out float maxY, out float minZ, out float maxZ) 5362 out float minX, out float maxX, out float minY, out float maxY, out float minZ, out float maxZ)
5363 { 5363 {
5364 minX = 256; 5364 minX = float.MaxValue;
5365 maxX = -256; 5365 maxX = float.MinValue;
5366 minY = 256; 5366 minY = float.MaxValue;
5367 maxY = -256; 5367 maxY = float.MinValue;
5368 minZ = 8192; 5368 minZ = float.MaxValue;
5369 maxZ = -256; 5369 maxZ = float.MinValue;
5370 5370
5371 List<Vector3> offsets = new List<Vector3>(); 5371 List<Vector3> offsets = new List<Vector3>();
5372 5372