diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 911a3e4..f50d3cd 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -5361,12 +5361,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
5361 | List<SceneObjectGroup> objects, | 5361 | List<SceneObjectGroup> objects, |
5362 | out float minX, out float maxX, out float minY, out float maxY, out float minZ, out float maxZ) | 5362 | out float minX, out float maxX, out float minY, out float maxY, out float minZ, out float maxZ) |
5363 | { | 5363 | { |
5364 | minX = 256; | 5364 | minX = float.MaxValue; |
5365 | maxX = -256; | 5365 | maxX = float.MinValue; |
5366 | minY = 256; | 5366 | minY = float.MaxValue; |
5367 | maxY = -256; | 5367 | maxY = float.MinValue; |
5368 | minZ = 8192; | 5368 | minZ = float.MaxValue; |
5369 | maxZ = -256; | 5369 | maxZ = float.MinValue; |
5370 | 5370 | ||
5371 | List<Vector3> offsets = new List<Vector3>(); | 5371 | List<Vector3> offsets = new List<Vector3>(); |
5372 | 5372 | ||