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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e0c96c6..051c617 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4359,10 +4359,10 @@ namespace OpenSim.Region.Framework.Scenes
4359 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); 4359 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
4360 if (childAgentUpdate != null) 4360 if (childAgentUpdate != null)
4361 { 4361 {
4362 if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID) 4362// if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID)
4363 // Only warn for now 4363// // Only warn for now
4364 m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?", 4364// m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?",
4365 childAgentUpdate.UUID, cAgentData.SessionID); 4365// childAgentUpdate.UUID, cAgentData.SessionID);
4366 4366
4367 // I can't imagine *yet* why we would get an update if the agent is a root agent.. 4367 // I can't imagine *yet* why we would get an update if the agent is a root agent..
4368 // however to avoid a race condition crossing borders.. 4368 // however to avoid a race condition crossing borders..