diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs (renamed from OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs) | 9 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
3 files changed, 10 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs index 4dbddf4..98228e4 100644 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |||
@@ -31,8 +31,11 @@ using OpenSim.Framework; | |||
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 32 | namespace OpenSim.Region.Framework.Interfaces |
33 | { | 33 | { |
34 | public interface IAvatarFactory | 34 | public interface IAvatarFactoryModule |
35 | { | 35 | { |
36 | |||
37 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); | ||
38 | |||
36 | /// <summary> | 39 | /// <summary> |
37 | /// Send the appearance of an avatar to others in the scene. | 40 | /// Send the appearance of an avatar to others in the scene. |
38 | /// </summary> | 41 | /// </summary> |
@@ -57,7 +60,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
57 | /// <returns>true if a valid agent was found, false otherwise</returns> | 60 | /// <returns>true if a valid agent was found, false otherwise</returns> |
58 | bool SaveBakedTextures(UUID agentId); | 61 | bool SaveBakedTextures(UUID agentId); |
59 | 62 | ||
60 | bool ValidateBakedTextureCache(IClientAPI client); | 63 | bool ValidateBakedTextureCache(IScenePresence sp); |
61 | void QueueAppearanceSend(UUID agentid); | 64 | void QueueAppearanceSend(UUID agentid); |
62 | void QueueAppearanceSave(UUID agentid); | 65 | void QueueAppearanceSave(UUID agentid); |
63 | } | 66 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 8a32e1d..724c635 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -135,7 +135,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
135 | 135 | ||
136 | protected IXMLRPC m_xmlrpcModule; | 136 | protected IXMLRPC m_xmlrpcModule; |
137 | protected IWorldComm m_worldCommModule; | 137 | protected IWorldComm m_worldCommModule; |
138 | protected IAvatarFactory m_AvatarFactory; | 138 | protected IAvatarFactoryModule m_AvatarFactory; |
139 | protected IConfigSource m_config; | 139 | protected IConfigSource m_config; |
140 | protected IRegionSerialiserModule m_serialiser; | 140 | protected IRegionSerialiserModule m_serialiser; |
141 | protected IDialogModule m_dialogModule; | 141 | protected IDialogModule m_dialogModule; |
@@ -444,7 +444,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
444 | 444 | ||
445 | public IAttachmentsModule AttachmentsModule { get; set; } | 445 | public IAttachmentsModule AttachmentsModule { get; set; } |
446 | 446 | ||
447 | public IAvatarFactory AvatarFactory | 447 | public IAvatarFactoryModule AvatarFactory |
448 | { | 448 | { |
449 | get { return m_AvatarFactory; } | 449 | get { return m_AvatarFactory; } |
450 | } | 450 | } |
@@ -1154,7 +1154,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1154 | m_xmlrpcModule = RequestModuleInterface<IXMLRPC>(); | 1154 | m_xmlrpcModule = RequestModuleInterface<IXMLRPC>(); |
1155 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 1155 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
1156 | XferManager = RequestModuleInterface<IXfer>(); | 1156 | XferManager = RequestModuleInterface<IXfer>(); |
1157 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | 1157 | m_AvatarFactory = RequestModuleInterface<IAvatarFactoryModule>(); |
1158 | AttachmentsModule = RequestModuleInterface<IAttachmentsModule>(); | 1158 | AttachmentsModule = RequestModuleInterface<IAttachmentsModule>(); |
1159 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); | 1159 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); |
1160 | m_dialogModule = RequestModuleInterface<IDialogModule>(); | 1160 | m_dialogModule = RequestModuleInterface<IDialogModule>(); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e0fd84a..464f8f0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2538,7 +2538,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2538 | // We have an appearance but we may not have the baked textures. Check the asset cache | 2538 | // We have an appearance but we may not have the baked textures. Check the asset cache |
2539 | // to see if all the baked textures are already here. | 2539 | // to see if all the baked textures are already here. |
2540 | if (m_scene.AvatarFactory != null) | 2540 | if (m_scene.AvatarFactory != null) |
2541 | cachedappearance = m_scene.AvatarFactory.ValidateBakedTextureCache(ControllingClient); | 2541 | cachedappearance = m_scene.AvatarFactory.ValidateBakedTextureCache(this); |
2542 | 2542 | ||
2543 | // If we aren't using a cached appearance, then clear out the baked textures | 2543 | // If we aren't using a cached appearance, then clear out the baked textures |
2544 | if (!cachedappearance) | 2544 | if (!cachedappearance) |