diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 7203663..632ac8f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1714,20 +1714,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1714 | Name, LocalId, id); | 1714 | Name, LocalId, id); |
1715 | } | 1715 | } |
1716 | 1716 | ||
1717 | public static SceneObjectPart Create() | ||
1718 | { | ||
1719 | SceneObjectPart part = new SceneObjectPart(); | ||
1720 | part.UUID = UUID.Random(); | ||
1721 | |||
1722 | PrimitiveBaseShape shape = PrimitiveBaseShape.Create(); | ||
1723 | part.Shape = shape; | ||
1724 | |||
1725 | part.Name = "Primitive"; | ||
1726 | part._ownerID = UUID.Random(); | ||
1727 | |||
1728 | return part; | ||
1729 | } | ||
1730 | |||
1731 | /// <summary> | 1717 | /// <summary> |
1732 | /// Do a physics property update for a NINJA joint. | 1718 | /// Do a physics property update for a NINJA joint. |
1733 | /// </summary> | 1719 | /// </summary> |