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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d8ce080..5bfd947 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2367,7 +2367,7 @@ namespace OpenSim.Region.Framework.Scenes
2367 Quaternion rot = m_bodyRot; 2367 Quaternion rot = m_bodyRot;
2368 pos.Z -= m_appearance.HipOffset; 2368 pos.Z -= m_appearance.HipOffset;
2369 remoteClient.SendAvatarTerseUpdate(m_regionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, new Vector3(pos.X, pos.Y, pos.Z), 2369 remoteClient.SendAvatarTerseUpdate(m_regionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, new Vector3(pos.X, pos.Y, pos.Z),
2370 new Vector3(vel.X, vel.Y, vel.Z), rot); 2370 new Vector3(vel.X, vel.Y, vel.Z), rot, m_uuid);
2371 2371
2372 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS); 2372 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2373 m_scene.StatsReporter.AddAgentUpdates(1); 2373 m_scene.StatsReporter.AddAgentUpdates(1);