diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index ab5f264..d0da618 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -56,6 +56,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
56 | public delegate bool EditScriptHandler(UUID script, UUID objectID, UUID user, Scene scene); | 56 | public delegate bool EditScriptHandler(UUID script, UUID objectID, UUID user, Scene scene); |
57 | public delegate bool EditNotecardHandler(UUID notecard, UUID objectID, UUID user, Scene scene); | 57 | public delegate bool EditNotecardHandler(UUID notecard, UUID objectID, UUID user, Scene scene); |
58 | public delegate bool RunScriptHandler(UUID script, UUID objectID, UUID user, Scene scene); | 58 | public delegate bool RunScriptHandler(UUID script, UUID objectID, UUID user, Scene scene); |
59 | public delegate bool CompileScriptHandler(UUID ownerUUID, int scriptType, Scene scene); | ||
59 | public delegate bool StartScriptHandler(UUID script, UUID user, Scene scene); | 60 | public delegate bool StartScriptHandler(UUID script, UUID user, Scene scene); |
60 | public delegate bool StopScriptHandler(UUID script, UUID user, Scene scene); | 61 | public delegate bool StopScriptHandler(UUID script, UUID user, Scene scene); |
61 | public delegate bool ResetScriptHandler(UUID prim, UUID script, UUID user, Scene scene); | 62 | public delegate bool ResetScriptHandler(UUID prim, UUID script, UUID user, Scene scene); |
@@ -113,6 +114,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | public event EditScriptHandler OnEditScript; | 114 | public event EditScriptHandler OnEditScript; |
114 | public event EditNotecardHandler OnEditNotecard; | 115 | public event EditNotecardHandler OnEditNotecard; |
115 | public event RunScriptHandler OnRunScript; | 116 | public event RunScriptHandler OnRunScript; |
117 | public event CompileScriptHandler OnCompileScript; | ||
116 | public event StartScriptHandler OnStartScript; | 118 | public event StartScriptHandler OnStartScript; |
117 | public event StopScriptHandler OnStopScript; | 119 | public event StopScriptHandler OnStopScript; |
118 | public event ResetScriptHandler OnResetScript; | 120 | public event ResetScriptHandler OnResetScript; |
@@ -510,6 +512,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
510 | 512 | ||
511 | #endregion | 513 | #endregion |
512 | 514 | ||
515 | #region COMPILE SCRIPT (When Script needs to get (re)compiled) | ||
516 | public bool CanCompileScript(UUID ownerUUID, int scriptType) | ||
517 | { | ||
518 | CompileScriptHandler handler = OnCompileScript; | ||
519 | if (handler != null) | ||
520 | { | ||
521 | Delegate[] list = handler.GetInvocationList(); | ||
522 | foreach (CompileScriptHandler h in list) | ||
523 | { | ||
524 | if (h(ownerUUID, scriptType, m_scene) == false) | ||
525 | return false; | ||
526 | } | ||
527 | } | ||
528 | return true; | ||
529 | } | ||
530 | |||
531 | #endregion | ||
532 | |||
513 | #region START SCRIPT (When Script run box is Checked after placed in object) | 533 | #region START SCRIPT (When Script run box is Checked after placed in object) |
514 | public bool CanStartScript(UUID script, UUID user) | 534 | public bool CanStartScript(UUID script, UUID user) |
515 | { | 535 | { |