diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 23 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 1 |
2 files changed, 24 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 113918d..1a7f8f8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -109,6 +109,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
109 | } | 109 | } |
110 | 110 | ||
111 | /// <summary> | 111 | /// <summary> |
112 | /// Invoked when the client requests a prim. | ||
113 | /// </summary> | ||
114 | /// <param name="primLocalID"></param> | ||
115 | /// <param name="remoteClient"></param> | ||
116 | public void RequestPrim(uint primLocalID, IClientAPI remoteClient) | ||
117 | { | ||
118 | PacketType i = PacketType.ObjectUpdate; | ||
119 | List<EntityBase> EntityList = GetEntities(); | ||
120 | |||
121 | foreach (EntityBase ent in EntityList) | ||
122 | { | ||
123 | if (ent is SceneObjectGroup) | ||
124 | { | ||
125 | if (((SceneObjectGroup)ent).LocalId == primLocalID) | ||
126 | { | ||
127 | ((SceneObjectGroup)ent).SendFullUpdateToClient(remoteClient); | ||
128 | return; | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
112 | /// Invoked when the client selects a prim. | 135 | /// Invoked when the client selects a prim. |
113 | /// </summary> | 136 | /// </summary> |
114 | /// <param name="primLocalID"></param> | 137 | /// <param name="primLocalID"></param> |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 18d7bad..a2275f8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2076,6 +2076,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2076 | client.OnUpdatePrimTexture += m_sceneGraph.UpdatePrimTexture; | 2076 | client.OnUpdatePrimTexture += m_sceneGraph.UpdatePrimTexture; |
2077 | client.OnTeleportLocationRequest += RequestTeleportLocation; | 2077 | client.OnTeleportLocationRequest += RequestTeleportLocation; |
2078 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 2078 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
2079 | client.OnObjectRequest += RequestPrim; | ||
2079 | client.OnObjectSelect += SelectPrim; | 2080 | client.OnObjectSelect += SelectPrim; |
2080 | client.OnObjectDeselect += DeselectPrim; | 2081 | client.OnObjectDeselect += DeselectPrim; |
2081 | client.OnGrabUpdate += m_sceneGraph.MoveObject; | 2082 | client.OnGrabUpdate += m_sceneGraph.MoveObject; |