diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 23fe2d3..6772f75 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2269,7 +2269,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2269 | { | 2269 | { |
2270 | //Record the time we enter this state so we know whether to "land" or not | 2270 | //Record the time we enter this state so we know whether to "land" or not |
2271 | m_animPersistUntil = DateTime.Now.Ticks; | 2271 | m_animPersistUntil = DateTime.Now.Ticks; |
2272 | return "FALLDOWN"; | 2272 | return "FALLDOWN"; // this falling animation is invoked too frequently when capsule tilt correction is used - why? |
2273 | } | 2273 | } |
2274 | } | 2274 | } |
2275 | } | 2275 | } |