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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a810de2..059d4c2 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2383,7 +2383,8 @@ namespace OpenSim.Region.Framework.Scenes
2383 2383
2384 Vector3 up = new Vector3((float)x, (float)y, (float)z); 2384 Vector3 up = new Vector3((float)x, (float)y, (float)z);
2385 Vector3 sitOffset = up * Appearance.AvatarHeight * 0.02638f; 2385 Vector3 sitOffset = up * Appearance.AvatarHeight * 0.02638f;
2386 m_pos = sitTargetPos + sitOffset + SIT_TARGET_ADJUSTMENT; 2386// m_pos = sitTargetPos + sitOffset + SIT_TARGET_ADJUSTMENT;
2387 m_pos = sitTargetPos + SIT_TARGET_ADJUSTMENT - sitOffset;
2387 Rotation = sitTargetOrient; 2388 Rotation = sitTargetOrient;
2388 ParentPosition = part.AbsolutePosition; 2389 ParentPosition = part.AbsolutePosition;
2389 part.ParentGroup.AddAvatar(UUID); 2390 part.ParentGroup.AddAvatar(UUID);