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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs99
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs72
2 files changed, 0 insertions, 171 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index be1d4bf..f932659 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2393,103 +2393,6 @@ namespace OpenSim.Region.Framework.Scenes
2393 return successYN; 2393 return successYN;
2394 } 2394 }
2395 2395
2396 /// <summary>
2397 /// Handle a scene object that is crossing into this region from another.
2398 /// NOTE: Unused as of 2009-02-09. Soon to be deleted.
2399 /// </summary>
2400 /// <param name="regionHandle"></param>
2401 /// <param name="primID"></param>
2402 /// <param name="objXMLData"></param>
2403 /// <param name="XMLMethod"></param>
2404 /// <returns></returns>
2405 public bool IncomingInterRegionPrimGroup(UUID primID, string objXMLData, int XMLMethod)
2406 {
2407 if (XMLMethod == 0)
2408 {
2409 m_log.DebugFormat("[INTERREGION]: A new prim {0} arrived from a neighbor", primID);
2410 SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData);
2411 if (sceneObject.IsAttachment)
2412 sceneObject.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom;
2413
2414 return AddSceneObject(sceneObject);
2415 }
2416 else if ((XMLMethod == 100) && m_allowScriptCrossings)
2417 {
2418 m_log.Warn("[INTERREGION]: Prim state data arrived from a neighbor");
2419
2420 XmlDocument doc = new XmlDocument();
2421 doc.LoadXml(objXMLData);
2422
2423 XmlNodeList rootL = doc.GetElementsByTagName("ScriptData");
2424 if (rootL.Count == 1)
2425 {
2426 XmlNode rootNode = rootL[0];
2427 if (rootNode != null)
2428 {
2429 XmlNodeList partL = rootNode.ChildNodes;
2430
2431 foreach (XmlNode part in partL)
2432 {
2433 XmlNodeList nodeL = part.ChildNodes;
2434
2435 switch (part.Name)
2436 {
2437 case "Assemblies":
2438 foreach (XmlNode asm in nodeL)
2439 {
2440 string fn = asm.Attributes.GetNamedItem("Filename").Value;
2441
2442 Byte[] filedata = Convert.FromBase64String(asm.InnerText);
2443 string path = Path.Combine("ScriptEngines", RegionInfo.RegionID.ToString());
2444 path = Path.Combine(path, fn);
2445
2446 if (!File.Exists(path))
2447 {
2448 FileStream fs = File.Create(path);
2449 fs.Write(filedata, 0, filedata.Length);
2450 fs.Close();
2451 }
2452 }
2453 break;
2454 case "ScriptStates":
2455 foreach (XmlNode st in nodeL)
2456 {
2457 string id = st.Attributes.GetNamedItem("UUID").Value;
2458 UUID uuid = new UUID(id);
2459 XmlNode state = st.ChildNodes[0];
2460
2461 XmlDocument sdoc = new XmlDocument();
2462 XmlNode sxmlnode = sdoc.CreateNode(
2463 XmlNodeType.XmlDeclaration,
2464 "", "");
2465 sdoc.AppendChild(sxmlnode);
2466
2467 XmlNode newnode = sdoc.ImportNode(state, true);
2468 sdoc.AppendChild(newnode);
2469
2470 string spath = Path.Combine("ScriptEngines", RegionInfo.RegionID.ToString());
2471 spath = Path.Combine(spath, uuid.ToString());
2472 FileStream sfs = File.Create(spath + ".state");
2473 ASCIIEncoding enc = new ASCIIEncoding();
2474 Byte[] buf = enc.GetBytes(sdoc.InnerXml);
2475 sfs.Write(buf, 0, buf.Length);
2476 sfs.Close();
2477 }
2478 break;
2479 }
2480 }
2481 }
2482 }
2483
2484 SceneObjectPart RootPrim = GetSceneObjectPart(primID);
2485 RootPrim.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 1);
2486
2487 return true;
2488 }
2489
2490 return true;
2491 }
2492
2493 public bool IncomingCreateObject(ISceneObject sog) 2396 public bool IncomingCreateObject(ISceneObject sog)
2494 { 2397 {
2495 //m_log.Debug(" >>> IncomingCreateObject <<< " + ((SceneObjectGroup)sog).AbsolutePosition + " deleted? " + ((SceneObjectGroup)sog).IsDeleted); 2398 //m_log.Debug(" >>> IncomingCreateObject <<< " + ((SceneObjectGroup)sog).AbsolutePosition + " deleted? " + ((SceneObjectGroup)sog).IsDeleted);
@@ -3362,7 +3265,6 @@ namespace OpenSim.Region.Framework.Scenes
3362 m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent; 3265 m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent;
3363 //m_eventManager.OnRegionUp += OtherRegionUp; 3266 //m_eventManager.OnRegionUp += OtherRegionUp;
3364 //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; 3267 //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate;
3365 m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup;
3366 //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; 3268 //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar;
3367 m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; 3269 m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid;
3368 m_sceneGridService.KiPrimitive += SendKillObject; 3270 m_sceneGridService.KiPrimitive += SendKillObject;
@@ -3386,7 +3288,6 @@ namespace OpenSim.Region.Framework.Scenes
3386 m_sceneGridService.KiPrimitive -= SendKillObject; 3288 m_sceneGridService.KiPrimitive -= SendKillObject;
3387 m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid; 3289 m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid;
3388 //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; 3290 //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar;
3389 m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup;
3390 //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; 3291 //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate;
3391 //m_eventManager.OnRegionUp -= OtherRegionUp; 3292 //m_eventManager.OnRegionUp -= OtherRegionUp;
3392 m_sceneGridService.OnExpectUser -= HandleNewUserConnection; 3293 m_sceneGridService.OnExpectUser -= HandleNewUserConnection;
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 76c6cab..3892769 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -85,7 +85,6 @@ namespace OpenSim.Region.Framework.Scenes
85 /// <summary> 85 /// <summary>
86 /// A Prim will arrive shortly 86 /// A Prim will arrive shortly
87 /// </summary> 87 /// </summary>
88 public event ExpectPrimDelegate OnExpectPrim;
89 public event CloseAgentConnection OnCloseAgentConnection; 88 public event CloseAgentConnection OnCloseAgentConnection;
90 89
91 /// <summary> 90 /// <summary>
@@ -116,7 +115,6 @@ namespace OpenSim.Region.Framework.Scenes
116 115
117 private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; 116 private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
118 private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser; 117 private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser;
119 private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
120 private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; 118 private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
121 private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; 119 private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
122 //private RegionUp handlerRegionUp = null; // OnRegionUp; 120 //private RegionUp handlerRegionUp = null; // OnRegionUp;
@@ -147,30 +145,6 @@ namespace OpenSim.Region.Framework.Scenes
147 /// <exception cref="System.Exception">Thrown if region registration fails.</exception> 145 /// <exception cref="System.Exception">Thrown if region registration fails.</exception>
148 public void RegisterRegion(IInterregionCommsOut comms_out, RegionInfo regionInfos) 146 public void RegisterRegion(IInterregionCommsOut comms_out, RegionInfo regionInfos)
149 { 147 {
150 //m_interregionCommsOut = comms_out;
151
152 //m_regionInfo = regionInfos;
153 //m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName;
154 //regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo);
155
156 //if (regionCommsHost != null)
157 //{
158 // //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString());
159
160 // regionCommsHost.debugRegionName = regionInfos.RegionName;
161 // regionCommsHost.OnExpectPrim += IncomingPrimCrossing;
162 // regionCommsHost.OnExpectUser += NewUserConnection;
163 // regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing;
164 // regionCommsHost.OnCloseAgentConnection += CloseConnection;
165 // regionCommsHost.OnRegionUp += newRegionUp;
166 // regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate;
167 // regionCommsHost.OnLogOffUser += GridLogOffUser;
168 // regionCommsHost.OnGetLandData += FetchLandData;
169 //}
170 //else
171 //{
172 // //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
173 //}
174 } 148 }
175 149
176 /// <summary> 150 /// <summary>
@@ -179,31 +153,6 @@ namespace OpenSim.Region.Framework.Scenes
179 /// </summary> 153 /// </summary>
180 public void Close() 154 public void Close()
181 { 155 {
182
183 //if (regionCommsHost != null)
184 //{
185 // regionCommsHost.OnLogOffUser -= GridLogOffUser;
186 // regionCommsHost.OnChildAgentUpdate -= ChildAgentUpdate;
187 // regionCommsHost.OnRegionUp -= newRegionUp;
188 // regionCommsHost.OnExpectUser -= NewUserConnection;
189 // regionCommsHost.OnExpectPrim -= IncomingPrimCrossing;
190 // regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing;
191 // regionCommsHost.OnCloseAgentConnection -= CloseConnection;
192 // regionCommsHost.OnGetLandData -= FetchLandData;
193
194 // try
195 // {
196 // m_commsProvider.GridService.DeregisterRegion(m_regionInfo);
197 // }
198 // catch (Exception e)
199 // {
200 // m_log.ErrorFormat(
201 // "[GRID]: Deregistration of region {0} from the grid failed - {1}. Continuing",
202 // m_regionInfo.RegionName, e);
203 // }
204
205 // regionCommsHost = null;
206 //}
207 } 156 }
208 157
209 #region CommsManager Event handlers 158 #region CommsManager Event handlers
@@ -263,27 +212,6 @@ namespace OpenSim.Region.Framework.Scenes
263 } 212 }
264 } 213 }
265 214
266 /// <summary>
267 /// We have a new prim from a neighbor
268 /// </summary>
269 /// <param name="primID">unique ID for the primative</param>
270 /// <param name="objXMLData">XML2 encoded data of the primative</param>
271 /// <param name="XMLMethod">An Int that represents the version of the XMLMethod</param>
272 /// <returns>True if the prim was accepted, false if it was not</returns>
273 protected bool IncomingPrimCrossing(UUID primID, String objXMLData, int XMLMethod)
274 {
275 handlerExpectPrim = OnExpectPrim;
276 if (handlerExpectPrim != null)
277 {
278 return handlerExpectPrim(primID, objXMLData, XMLMethod);
279 }
280 else
281 {
282 return false;
283 }
284
285 }
286
287 protected void PrimCrossing(UUID primID, Vector3 position, bool isPhysical) 215 protected void PrimCrossing(UUID primID, Vector3 position, bool isPhysical)
288 { 216 {
289 handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; 217 handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;