diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs index e062bbc..bfd25d3 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |||
@@ -103,13 +103,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
103 | /// <param name="max"></param> | 103 | /// <param name="max"></param> |
104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); | 104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); |
105 | 105 | ||
106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); | 106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. | 109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. |
110 | /// </summary> | 110 | /// </summary> |
111 | /// <param name="xmlString"></param> | 111 | /// <param name="xmlString"></param> |
112 | /// <returns>The scene object created. null if the scene object already existed</returns> | 112 | /// <returns>The scene object created</returns> |
113 | SceneObjectGroup DeserializeGroupFromXml2(string xmlString); | 113 | SceneObjectGroup DeserializeGroupFromXml2(string xmlString); |
114 | 114 | ||
115 | /// <summary> | 115 | /// <summary> |
@@ -117,6 +117,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
117 | /// </summary> | 117 | /// </summary> |
118 | /// <param name="grp"></param> | 118 | /// <param name="grp"></param> |
119 | /// <returns></returns> | 119 | /// <returns></returns> |
120 | string SerializeGroupToXml2(SceneObjectGroup grp); | 120 | string SerializeGroupToXml2(SceneObjectGroup grp); |
121 | } | 121 | } |
122 | } | 122 | } |