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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs26
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
3 files changed, 10 insertions, 27 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index f9e0b83..20ef8c9 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1377,15 +1377,14 @@ namespace OpenSim.Region.Framework.Scenes
1377 // Used when the client initially connects and when client sends RequestPrim packet 1377 // Used when the client initially connects and when client sends RequestPrim packet
1378 public void SendFullUpdateToClient(IClientAPI remoteClient) 1378 public void SendFullUpdateToClient(IClientAPI remoteClient)
1379 { 1379 {
1380 RootPart.SendFullUpdate( 1380 RootPart.SendFullUpdate(remoteClient);
1381 remoteClient, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, RootPart.UUID));
1382 1381
1383 SceneObjectPart[] parts = m_parts.GetArray(); 1382 SceneObjectPart[] parts = m_parts.GetArray();
1384 for (int i = 0; i < parts.Length; i++) 1383 for (int i = 0; i < parts.Length; i++)
1385 { 1384 {
1386 SceneObjectPart part = parts[i]; 1385 SceneObjectPart part = parts[i];
1387 if (part != RootPart) 1386 if (part != RootPart)
1388 part.SendFullUpdate(remoteClient, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, part.UUID)); 1387 part.SendFullUpdate(remoteClient);
1389 } 1388 }
1390 } 1389 }
1391 1390
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index f5a00d7..598b310 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2836,8 +2836,7 @@ namespace OpenSim.Region.Framework.Scenes
2836 /// Send a full update to the client for the given part 2836 /// Send a full update to the client for the given part
2837 /// </summary> 2837 /// </summary>
2838 /// <param name="remoteClient"></param> 2838 /// <param name="remoteClient"></param>
2839 /// <param name="clientFlags"></param> 2839 protected internal void SendFullUpdate(IClientAPI remoteClient)
2840 protected internal void SendFullUpdate(IClientAPI remoteClient, uint clientFlags)
2841 { 2840 {
2842 if (ParentGroup == null) 2841 if (ParentGroup == null)
2843 return; 2842 return;
@@ -2849,16 +2848,16 @@ namespace OpenSim.Region.Framework.Scenes
2849 { 2848 {
2850 if (ParentGroup.IsAttachment) 2849 if (ParentGroup.IsAttachment)
2851 { 2850 {
2852 SendFullUpdateToClient(remoteClient, AttachedPos, clientFlags); 2851 SendFullUpdateToClient(remoteClient, AttachedPos);
2853 } 2852 }
2854 else 2853 else
2855 { 2854 {
2856 SendFullUpdateToClient(remoteClient, AbsolutePosition, clientFlags); 2855 SendFullUpdateToClient(remoteClient, AbsolutePosition);
2857 } 2856 }
2858 } 2857 }
2859 else 2858 else
2860 { 2859 {
2861 SendFullUpdateToClient(remoteClient, clientFlags); 2860 SendFullUpdateToClient(remoteClient);
2862 } 2861 }
2863 } 2862 }
2864 2863
@@ -2872,7 +2871,7 @@ namespace OpenSim.Region.Framework.Scenes
2872 2871
2873 ParentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) 2872 ParentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar)
2874 { 2873 {
2875 SendFullUpdate(avatar.ControllingClient, avatar.GenerateClientFlags(UUID)); 2874 SendFullUpdate(avatar.ControllingClient);
2876 }); 2875 });
2877 } 2876 }
2878 2877
@@ -2880,12 +2879,9 @@ namespace OpenSim.Region.Framework.Scenes
2880 /// Sends a full update to the client 2879 /// Sends a full update to the client
2881 /// </summary> 2880 /// </summary>
2882 /// <param name="remoteClient"></param> 2881 /// <param name="remoteClient"></param>
2883 /// <param name="clientFlags"></param> 2882 public void SendFullUpdateToClient(IClientAPI remoteClient)
2884 public void SendFullUpdateToClient(IClientAPI remoteClient, uint clientflags)
2885 { 2883 {
2886 Vector3 lPos; 2884 SendFullUpdateToClient(remoteClient, OffsetPosition);
2887 lPos = OffsetPosition;
2888 SendFullUpdateToClient(remoteClient, lPos, clientflags);
2889 } 2885 }
2890 2886
2891 /// <summary> 2887 /// <summary>
@@ -2893,8 +2889,7 @@ namespace OpenSim.Region.Framework.Scenes
2893 /// </summary> 2889 /// </summary>
2894 /// <param name="remoteClient"></param> 2890 /// <param name="remoteClient"></param>
2895 /// <param name="lPos"></param> 2891 /// <param name="lPos"></param>
2896 /// <param name="clientFlags"></param> 2892 public void SendFullUpdateToClient(IClientAPI remoteClient, Vector3 lPos)
2897 public void SendFullUpdateToClient(IClientAPI remoteClient, Vector3 lPos, uint clientFlags)
2898 { 2893 {
2899 if (ParentGroup == null) 2894 if (ParentGroup == null)
2900 return; 2895 return;
@@ -2911,15 +2906,10 @@ namespace OpenSim.Region.Framework.Scenes
2911 (ParentGroup.AttachmentPoint >= 31) && (ParentGroup.AttachmentPoint <= 38)) 2906 (ParentGroup.AttachmentPoint >= 31) && (ParentGroup.AttachmentPoint <= 38))
2912 return; 2907 return;
2913 2908
2914 clientFlags &= ~(uint) PrimFlags.CreateSelected;
2915
2916 if (remoteClient.AgentId == OwnerID) 2909 if (remoteClient.AgentId == OwnerID)
2917 { 2910 {
2918 if ((Flags & PrimFlags.CreateSelected) != 0) 2911 if ((Flags & PrimFlags.CreateSelected) != 0)
2919 {
2920 clientFlags |= (uint) PrimFlags.CreateSelected;
2921 Flags &= ~PrimFlags.CreateSelected; 2912 Flags &= ~PrimFlags.CreateSelected;
2922 }
2923 } 2913 }
2924 //bool isattachment = IsAttachment; 2914 //bool isattachment = IsAttachment;
2925 //if (LocalId != ParentGroup.RootPart.LocalId) 2915 //if (LocalId != ParentGroup.RootPart.LocalId)
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 800b7e0..7be95cd 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -784,7 +784,6 @@ namespace OpenSim.Region.Framework.Scenes
784 public void RegisterToEvents() 784 public void RegisterToEvents()
785 { 785 {
786 ControllingClient.OnCompleteMovementToRegion += CompleteMovement; 786 ControllingClient.OnCompleteMovementToRegion += CompleteMovement;
787 //ControllingClient.OnCompleteMovementToRegion += SendInitialData;
788 ControllingClient.OnAgentUpdate += HandleAgentUpdate; 787 ControllingClient.OnAgentUpdate += HandleAgentUpdate;
789 ControllingClient.OnAgentRequestSit += HandleAgentRequestSit; 788 ControllingClient.OnAgentRequestSit += HandleAgentRequestSit;
790 ControllingClient.OnAgentSit += HandleAgentSit; 789 ControllingClient.OnAgentSit += HandleAgentSit;
@@ -832,11 +831,6 @@ namespace OpenSim.Region.Framework.Scenes
832 831
833 #endregion 832 #endregion
834 833
835 public uint GenerateClientFlags(UUID ObjectID)
836 {
837 return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID);
838 }
839
840 #region Status Methods 834 #region Status Methods
841 835
842 /// <summary> 836 /// <summary>