diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 3e9a6fa..ee7c4f4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -129,6 +129,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
129 | /// Dynamic attributes can be created and deleted as required. | 129 | /// Dynamic attributes can be created and deleted as required. |
130 | /// </summary> | 130 | /// </summary> |
131 | public DAMap DynAttrs { get; set; } | 131 | public DAMap DynAttrs { get; set; } |
132 | |||
133 | private DOMap m_dynObjs; | ||
134 | |||
135 | /// <summary> | ||
136 | /// Dynamic objects that can be created and deleted as required. | ||
137 | /// </summary> | ||
138 | public DOMap DynObjs | ||
139 | { | ||
140 | get | ||
141 | { | ||
142 | if (m_dynObjs == null) | ||
143 | m_dynObjs = new DOMap(); | ||
144 | |||
145 | return m_dynObjs; | ||
146 | } | ||
147 | |||
148 | set | ||
149 | { | ||
150 | m_dynObjs = value; | ||
151 | } | ||
152 | } | ||
132 | 153 | ||
133 | /// <value> | 154 | /// <value> |
134 | /// Is this a root part? | 155 | /// Is this a root part? |
@@ -348,6 +369,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
348 | Rezzed = DateTime.UtcNow; | 369 | Rezzed = DateTime.UtcNow; |
349 | Description = String.Empty; | 370 | Description = String.Empty; |
350 | DynAttrs = new DAMap(); | 371 | DynAttrs = new DAMap(); |
372 | DynObjs = new DOMap(); | ||
351 | 373 | ||
352 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, | 374 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, |
353 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from | 375 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from |