diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 14 |
3 files changed, 16 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index ec5cf32..bbdf35d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3408,9 +3408,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3408 | 3408 | ||
3409 | // Don't disable this log message - it's too helpful | 3409 | // Don't disable this log message - it's too helpful |
3410 | m_log.DebugFormat( | 3410 | m_log.DebugFormat( |
3411 | "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6}, position {7})", | 3411 | "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, IP {6}, viewer {7}, teleportflags {8}, position {9})", |
3412 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, | 3412 | RegionInfo.RegionName, (agent.child ? "child" : "root"),agent.firstname, agent.lastname, |
3413 | agent.AgentID, agent.circuitcode, teleportFlags, agent.startpos); | 3413 | agent.AgentID, agent.circuitcode, agent.IPAddress, agent.Viewer, teleportFlags, agent.startpos); |
3414 | 3414 | ||
3415 | if (LoginsDisabled) | 3415 | if (LoginsDisabled) |
3416 | { | 3416 | { |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index c7c90da..13854c7 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -295,13 +295,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
295 | /// </summary> | 295 | /// </summary> |
296 | public PhysicsActor PhysicsActor { get; private set; } | 296 | public PhysicsActor PhysicsActor { get; private set; } |
297 | 297 | ||
298 | private byte m_movementflag; | 298 | /// <summary> |
299 | 299 | /// Record user movement inputs. | |
300 | public byte MovementFlag | 300 | /// </summary> |
301 | { | 301 | public byte MovementFlag { get; private set; } |
302 | set { m_movementflag = value; } | ||
303 | get { return m_movementflag; } | ||
304 | } | ||
305 | 302 | ||
306 | private bool m_updateflag; | 303 | private bool m_updateflag; |
307 | 304 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index ba33122..4b80e37 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1486,7 +1486,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1486 | m_SOPXmlProcessors, | 1486 | m_SOPXmlProcessors, |
1487 | reader, | 1487 | reader, |
1488 | (o, nodeName, e) | 1488 | (o, nodeName, e) |
1489 | => m_log.ErrorFormat( | 1489 | => m_log.DebugFormat( |
1490 | "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}", | 1490 | "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}", |
1491 | ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace)); | 1491 | ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace)); |
1492 | 1492 | ||
@@ -1539,14 +1539,18 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1539 | 1539 | ||
1540 | reader.ReadStartElement(name, String.Empty); // Shape | 1540 | reader.ReadStartElement(name, String.Empty); // Shape |
1541 | 1541 | ||
1542 | ExternalRepresentationUtils.ExecuteReadProcessors( | 1542 | errors = ExternalRepresentationUtils.ExecuteReadProcessors( |
1543 | shape, | 1543 | shape, |
1544 | m_ShapeXmlProcessors, | 1544 | m_ShapeXmlProcessors, |
1545 | reader, | 1545 | reader, |
1546 | (o, nodeName, e) | 1546 | (o, nodeName, e) |
1547 | => m_log.ErrorFormat( | 1547 | => |
1548 | "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}", | 1548 | { |
1549 | nodeName, e.Message, e.StackTrace)); | 1549 | m_log.DebugFormat( |
1550 | "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}", | ||
1551 | nodeName, e.Message, e.StackTrace); | ||
1552 | } | ||
1553 | ); | ||
1550 | 1554 | ||
1551 | reader.ReadEndElement(); // Shape | 1555 | reader.ReadEndElement(); // Shape |
1552 | 1556 | ||