diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 2 |
3 files changed, 24 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 4b3e45f..086496e 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -298,6 +298,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
298 | public delegate void EmptyScriptCompileQueue(int numScriptsFailed, string message); | 298 | public delegate void EmptyScriptCompileQueue(int numScriptsFailed, string message); |
299 | public event EmptyScriptCompileQueue OnEmptyScriptCompileQueue; | 299 | public event EmptyScriptCompileQueue OnEmptyScriptCompileQueue; |
300 | 300 | ||
301 | /// <summary> | ||
302 | /// Called whenever an object is attached, or detached | ||
303 | /// from an in-world presence. | ||
304 | /// </summary> | ||
305 | public delegate void Attach(uint localID, UUID itemID, UUID avatarID); | ||
306 | public event Attach OnAttach; | ||
307 | |||
301 | public class MoneyTransferArgs : EventArgs | 308 | public class MoneyTransferArgs : EventArgs |
302 | { | 309 | { |
303 | public UUID sender; | 310 | public UUID sender; |
@@ -438,6 +445,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
438 | 445 | ||
439 | private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null; | 446 | private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null; |
440 | 447 | ||
448 | private Attach handlerOnAttach = null; | ||
449 | |||
450 | public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID) | ||
451 | { | ||
452 | handlerOnAttach = OnAttach; | ||
453 | if (handlerOnAttach != null) | ||
454 | handlerOnAttach(localID, itemID, avatarID); | ||
455 | } | ||
456 | |||
441 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) | 457 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) |
442 | { | 458 | { |
443 | handlerGetScriptRunning = OnGetScriptRunning; | 459 | handlerGetScriptRunning = OnGetScriptRunning; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 15009a3..facd301 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2574,6 +2574,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2574 | EventManager.TriggerStopScript(part.LocalId, itemID); | 2574 | EventManager.TriggerStopScript(part.LocalId, itemID); |
2575 | } | 2575 | } |
2576 | 2576 | ||
2577 | internal void SendAttachEvent(uint localID, UUID itemID, UUID avatarID) | ||
2578 | { | ||
2579 | EventManager.TriggerOnAttach(localID, itemID, avatarID); | ||
2580 | } | ||
2581 | |||
2577 | public UUID RezSingleAttachment(IClientAPI remoteClient, UUID itemID, | 2582 | public UUID RezSingleAttachment(IClientAPI remoteClient, UUID itemID, |
2578 | uint AttachmentPt) | 2583 | uint AttachmentPt) |
2579 | { | 2584 | { |
@@ -2684,6 +2689,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2684 | remoteClient.SendRemoveInventoryItem(inventoryID); | 2689 | remoteClient.SendRemoveInventoryItem(inventoryID); |
2685 | } | 2690 | } |
2686 | } | 2691 | } |
2692 | SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero); | ||
2687 | } | 2693 | } |
2688 | 2694 | ||
2689 | public void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient) | 2695 | public void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 3f63481..5752a88 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -489,6 +489,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
489 | // Calls attach with a Zero position | 489 | // Calls attach with a Zero position |
490 | // | 490 | // |
491 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false); | 491 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false); |
492 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromAssetID(), remoteClient.AgentId); | ||
492 | } | 493 | } |
493 | 494 | ||
494 | public SceneObjectGroup RezSingleAttachment( | 495 | public SceneObjectGroup RezSingleAttachment( |
@@ -537,6 +538,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
537 | group = (SceneObjectGroup)entity; | 538 | group = (SceneObjectGroup)entity; |
538 | if (group.GetFromAssetID() == itemID) | 539 | if (group.GetFromAssetID() == itemID) |
539 | { | 540 | { |
541 | m_parentScene.SendAttachEvent(group.LocalId, itemID, UUID.Zero); | ||
540 | group.DetachToInventoryPrep(); | 542 | group.DetachToInventoryPrep(); |
541 | m_log.Debug("[DETACH]: Saving attachpoint: " + | 543 | m_log.Debug("[DETACH]: Saving attachpoint: " + |
542 | ((uint)group.GetAttachmentPoint()).ToString()); | 544 | ((uint)group.GetAttachmentPoint()).ToString()); |