diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 334 |
1 files changed, 271 insertions, 63 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 6b562e5..1e1eee2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -107,6 +107,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
107 | [XmlIgnore] | 107 | [XmlIgnore] |
108 | public bool DIE_AT_EDGE; | 108 | public bool DIE_AT_EDGE; |
109 | 109 | ||
110 | [XmlIgnore] | ||
111 | public Dictionary<int, string> m_CollisionFilter; | ||
112 | |||
110 | // TODO: This needs to be persisted in next XML version update! | 113 | // TODO: This needs to be persisted in next XML version update! |
111 | [XmlIgnore] | 114 | [XmlIgnore] |
112 | public readonly int[] PayPrice = {-2,-2,-2,-2,-2}; | 115 | public readonly int[] PayPrice = {-2,-2,-2,-2,-2}; |
@@ -456,6 +459,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
456 | ParentGroup.HasGroupChanged = true; | 459 | ParentGroup.HasGroupChanged = true; |
457 | } | 460 | } |
458 | } | 461 | } |
462 | |||
463 | public Dictionary<int, string> CollisionFilter | ||
464 | { | ||
465 | get { return m_CollisionFilter; } | ||
466 | set | ||
467 | { | ||
468 | m_CollisionFilter = value; | ||
469 | } | ||
470 | } | ||
459 | 471 | ||
460 | public ulong RegionHandle | 472 | public ulong RegionHandle |
461 | { | 473 | { |
@@ -1883,20 +1895,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
1883 | 1895 | ||
1884 | if (m_parentGroup.Scene == null) | 1896 | if (m_parentGroup.Scene == null) |
1885 | return; | 1897 | return; |
1886 | 1898 | #region collision Filter | |
1887 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 1899 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
1888 | if (obj != null) | 1900 | if (obj != null) |
1889 | { | 1901 | { |
1890 | DetectedObject detobj = new DetectedObject(); | 1902 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1891 | detobj.keyUUID = obj.UUID; | 1903 | { |
1892 | detobj.nameStr = obj.Name; | 1904 | string data = ""; |
1893 | detobj.ownerUUID = obj._ownerID; | 1905 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1894 | detobj.posVector = obj.AbsolutePosition; | 1906 | //If it is 1, it is to accept ONLY collisions from this object |
1895 | detobj.rotQuat = obj.GetWorldRotation(); | 1907 | if(data != "") |
1896 | detobj.velVector = obj.Velocity; | 1908 | { |
1897 | detobj.colliderType = 0; | 1909 | DetectedObject detobj = new DetectedObject(); |
1898 | detobj.groupUUID = obj._groupID; | 1910 | detobj.keyUUID = obj.UUID; |
1899 | colliding.Add(detobj); | 1911 | detobj.nameStr = obj.Name; |
1912 | detobj.ownerUUID = obj._ownerID; | ||
1913 | detobj.posVector = obj.AbsolutePosition; | ||
1914 | detobj.rotQuat = obj.GetWorldRotation(); | ||
1915 | detobj.velVector = obj.Velocity; | ||
1916 | detobj.colliderType = 0; | ||
1917 | detobj.groupUUID = obj._groupID; | ||
1918 | colliding.Add(detobj); | ||
1919 | } | ||
1920 | //If it is 0, it is to not accept collisions from this object | ||
1921 | else | ||
1922 | { | ||
1923 | } | ||
1924 | } | ||
1925 | else | ||
1926 | { | ||
1927 | string data = ""; | ||
1928 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
1929 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
1930 | if(data == "") | ||
1931 | { | ||
1932 | DetectedObject detobj = new DetectedObject(); | ||
1933 | detobj.keyUUID = obj.UUID; | ||
1934 | detobj.nameStr = obj.Name; | ||
1935 | detobj.ownerUUID = obj._ownerID; | ||
1936 | detobj.posVector = obj.AbsolutePosition; | ||
1937 | detobj.rotQuat = obj.GetWorldRotation(); | ||
1938 | detobj.velVector = obj.Velocity; | ||
1939 | detobj.colliderType = 0; | ||
1940 | detobj.groupUUID = obj._groupID; | ||
1941 | colliding.Add(detobj); | ||
1942 | } | ||
1943 | } | ||
1900 | } | 1944 | } |
1901 | else | 1945 | else |
1902 | { | 1946 | { |
@@ -1908,19 +1952,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
1908 | 1952 | ||
1909 | if (av.LocalId == localId) | 1953 | if (av.LocalId == localId) |
1910 | { | 1954 | { |
1911 | DetectedObject detobj = new DetectedObject(); | 1955 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1912 | detobj.keyUUID = av.UUID; | 1956 | { |
1913 | detobj.nameStr = av.ControllingClient.Name; | 1957 | string data = ""; |
1914 | detobj.ownerUUID = av.UUID; | 1958 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1915 | detobj.posVector = av.AbsolutePosition; | 1959 | //If it is 1, it is to accept ONLY collisions from this avatar |
1916 | detobj.rotQuat = av.Rotation; | 1960 | if(data != "") |
1917 | detobj.velVector = av.Velocity; | 1961 | { |
1918 | detobj.colliderType = 0; | 1962 | DetectedObject detobj = new DetectedObject(); |
1919 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 1963 | detobj.keyUUID = av.UUID; |
1920 | colliding.Add(detobj); | 1964 | detobj.nameStr = av.ControllingClient.Name; |
1965 | detobj.ownerUUID = av.UUID; | ||
1966 | detobj.posVector = av.AbsolutePosition; | ||
1967 | detobj.rotQuat = av.Rotation; | ||
1968 | detobj.velVector = av.Velocity; | ||
1969 | detobj.colliderType = 0; | ||
1970 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
1971 | colliding.Add(detobj); | ||
1972 | } | ||
1973 | //If it is 0, it is to not accept collisions from this avatar | ||
1974 | else | ||
1975 | { | ||
1976 | } | ||
1977 | } | ||
1978 | else | ||
1979 | { | ||
1980 | string data = ""; | ||
1981 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
1982 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
1983 | if(data == "") | ||
1984 | { | ||
1985 | DetectedObject detobj = new DetectedObject(); | ||
1986 | detobj.keyUUID = av.UUID; | ||
1987 | detobj.nameStr = av.ControllingClient.Name; | ||
1988 | detobj.ownerUUID = av.UUID; | ||
1989 | detobj.posVector = av.AbsolutePosition; | ||
1990 | detobj.rotQuat = av.Rotation; | ||
1991 | detobj.velVector = av.Velocity; | ||
1992 | detobj.colliderType = 0; | ||
1993 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
1994 | colliding.Add(detobj); | ||
1995 | } | ||
1996 | } | ||
1921 | } | 1997 | } |
1922 | } | 1998 | } |
1923 | } | 1999 | } |
2000 | #endregion | ||
1924 | } | 2001 | } |
1925 | if (colliding.Count > 0) | 2002 | if (colliding.Count > 0) |
1926 | { | 2003 | { |
@@ -1954,41 +2031,105 @@ namespace OpenSim.Region.Framework.Scenes | |||
1954 | 2031 | ||
1955 | if (m_parentGroup.Scene == null) | 2032 | if (m_parentGroup.Scene == null) |
1956 | return; | 2033 | return; |
1957 | 2034 | #region collision Filter | |
1958 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 2035 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
1959 | if (obj != null) | 2036 | if (obj != null) |
1960 | { | 2037 | { |
1961 | DetectedObject detobj = new DetectedObject(); | 2038 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1962 | detobj.keyUUID = obj.UUID; | 2039 | { |
1963 | detobj.nameStr = obj.Name; | 2040 | string data = ""; |
1964 | detobj.ownerUUID = obj._ownerID; | 2041 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1965 | detobj.posVector = obj.AbsolutePosition; | 2042 | //If it is 1, it is to accept ONLY collisions from this object |
1966 | detobj.rotQuat = obj.GetWorldRotation(); | 2043 | if(data != "") |
1967 | detobj.velVector = obj.Velocity; | 2044 | { |
1968 | detobj.colliderType = 0; | 2045 | DetectedObject detobj = new DetectedObject(); |
1969 | detobj.groupUUID = obj._groupID; | 2046 | detobj.keyUUID = obj.UUID; |
1970 | colliding.Add(detobj); | 2047 | detobj.nameStr = obj.Name; |
2048 | detobj.ownerUUID = obj._ownerID; | ||
2049 | detobj.posVector = obj.AbsolutePosition; | ||
2050 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2051 | detobj.velVector = obj.Velocity; | ||
2052 | detobj.colliderType = 0; | ||
2053 | detobj.groupUUID = obj._groupID; | ||
2054 | colliding.Add(detobj); | ||
2055 | } | ||
2056 | //If it is 0, it is to not accept collisions from this object | ||
2057 | else | ||
2058 | { | ||
2059 | } | ||
2060 | } | ||
2061 | else | ||
2062 | { | ||
2063 | string data = ""; | ||
2064 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2065 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
2066 | if(data == "") | ||
2067 | { | ||
2068 | DetectedObject detobj = new DetectedObject(); | ||
2069 | detobj.keyUUID = obj.UUID; | ||
2070 | detobj.nameStr = obj.Name; | ||
2071 | detobj.ownerUUID = obj._ownerID; | ||
2072 | detobj.posVector = obj.AbsolutePosition; | ||
2073 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2074 | detobj.velVector = obj.Velocity; | ||
2075 | detobj.colliderType = 0; | ||
2076 | detobj.groupUUID = obj._groupID; | ||
2077 | colliding.Add(detobj); | ||
2078 | } | ||
2079 | } | ||
1971 | } | 2080 | } |
1972 | else | 2081 | else |
1973 | { | 2082 | { |
1974 | ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); | 2083 | ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); |
1975 | 2084 | ||
1976 | for (int i = 0; i < avlist.Length; i++) | 2085 | for (int i = 0; i < avlist.Length; i++) |
1977 | { | 2086 | { |
1978 | ScenePresence av = avlist[i]; | 2087 | ScenePresence av = avlist[i]; |
1979 | 2088 | ||
1980 | if (av.LocalId == localId) | 2089 | if (av.LocalId == localId) |
1981 | { | 2090 | { |
1982 | DetectedObject detobj = new DetectedObject(); | 2091 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1983 | detobj.keyUUID = av.UUID; | 2092 | { |
1984 | detobj.nameStr = av.Name; | 2093 | string data = ""; |
1985 | detobj.ownerUUID = av.UUID; | 2094 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1986 | detobj.posVector = av.AbsolutePosition; | 2095 | //If it is 1, it is to accept ONLY collisions from this avatar |
1987 | detobj.rotQuat = av.Rotation; | 2096 | if(data != "") |
1988 | detobj.velVector = av.Velocity; | 2097 | { |
1989 | detobj.colliderType = 0; | 2098 | DetectedObject detobj = new DetectedObject(); |
1990 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 2099 | detobj.keyUUID = av.UUID; |
1991 | colliding.Add(detobj); | 2100 | detobj.nameStr = av.ControllingClient.Name; |
2101 | detobj.ownerUUID = av.UUID; | ||
2102 | detobj.posVector = av.AbsolutePosition; | ||
2103 | detobj.rotQuat = av.Rotation; | ||
2104 | detobj.velVector = av.Velocity; | ||
2105 | detobj.colliderType = 0; | ||
2106 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2107 | colliding.Add(detobj); | ||
2108 | } | ||
2109 | //If it is 0, it is to not accept collisions from this avatar | ||
2110 | else | ||
2111 | { | ||
2112 | } | ||
2113 | } | ||
2114 | else | ||
2115 | { | ||
2116 | string data = ""; | ||
2117 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2118 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
2119 | if(data == "") | ||
2120 | { | ||
2121 | DetectedObject detobj = new DetectedObject(); | ||
2122 | detobj.keyUUID = av.UUID; | ||
2123 | detobj.nameStr = av.ControllingClient.Name; | ||
2124 | detobj.ownerUUID = av.UUID; | ||
2125 | detobj.posVector = av.AbsolutePosition; | ||
2126 | detobj.rotQuat = av.Rotation; | ||
2127 | detobj.velVector = av.Velocity; | ||
2128 | detobj.colliderType = 0; | ||
2129 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2130 | colliding.Add(detobj); | ||
2131 | } | ||
2132 | } | ||
1992 | } | 2133 | } |
1993 | } | 2134 | } |
1994 | } | 2135 | } |
@@ -2006,6 +2147,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2006 | m_parentGroup.Scene.EventManager.TriggerScriptColliding(LocalId, CollidingMessage); | 2147 | m_parentGroup.Scene.EventManager.TriggerScriptColliding(LocalId, CollidingMessage); |
2007 | } | 2148 | } |
2008 | } | 2149 | } |
2150 | #endregion | ||
2009 | } | 2151 | } |
2010 | 2152 | ||
2011 | if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision_end) != 0) | 2153 | if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision_end) != 0) |
@@ -2024,19 +2166,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
2024 | return; | 2166 | return; |
2025 | if (m_parentGroup.Scene == null) | 2167 | if (m_parentGroup.Scene == null) |
2026 | return; | 2168 | return; |
2169 | #region collision Filter | ||
2027 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 2170 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
2028 | if (obj != null) | 2171 | if (obj != null) |
2029 | { | 2172 | { |
2030 | DetectedObject detobj = new DetectedObject(); | 2173 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2031 | detobj.keyUUID = obj.UUID; | 2174 | { |
2032 | detobj.nameStr = obj.Name; | 2175 | string data = ""; |
2033 | detobj.ownerUUID = obj._ownerID; | 2176 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2034 | detobj.posVector = obj.AbsolutePosition; | 2177 | //If it is 1, it is to accept ONLY collisions from this object |
2035 | detobj.rotQuat = obj.GetWorldRotation(); | 2178 | if(data != "") |
2036 | detobj.velVector = obj.Velocity; | 2179 | { |
2037 | detobj.colliderType = 0; | 2180 | DetectedObject detobj = new DetectedObject(); |
2038 | detobj.groupUUID = obj._groupID; | 2181 | detobj.keyUUID = obj.UUID; |
2039 | colliding.Add(detobj); | 2182 | detobj.nameStr = obj.Name; |
2183 | detobj.ownerUUID = obj._ownerID; | ||
2184 | detobj.posVector = obj.AbsolutePosition; | ||
2185 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2186 | detobj.velVector = obj.Velocity; | ||
2187 | detobj.colliderType = 0; | ||
2188 | detobj.groupUUID = obj._groupID; | ||
2189 | colliding.Add(detobj); | ||
2190 | } | ||
2191 | //If it is 0, it is to not accept collisions from this object | ||
2192 | else | ||
2193 | { | ||
2194 | } | ||
2195 | } | ||
2196 | else | ||
2197 | { | ||
2198 | string data = ""; | ||
2199 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2200 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
2201 | if(data == "") | ||
2202 | { | ||
2203 | DetectedObject detobj = new DetectedObject(); | ||
2204 | detobj.keyUUID = obj.UUID; | ||
2205 | detobj.nameStr = obj.Name; | ||
2206 | detobj.ownerUUID = obj._ownerID; | ||
2207 | detobj.posVector = obj.AbsolutePosition; | ||
2208 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2209 | detobj.velVector = obj.Velocity; | ||
2210 | detobj.colliderType = 0; | ||
2211 | detobj.groupUUID = obj._groupID; | ||
2212 | colliding.Add(detobj); | ||
2213 | } | ||
2214 | } | ||
2040 | } | 2215 | } |
2041 | else | 2216 | else |
2042 | { | 2217 | { |
@@ -2048,19 +2223,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
2048 | 2223 | ||
2049 | if (av.LocalId == localId) | 2224 | if (av.LocalId == localId) |
2050 | { | 2225 | { |
2051 | DetectedObject detobj = new DetectedObject(); | 2226 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2052 | detobj.keyUUID = av.UUID; | 2227 | { |
2053 | detobj.nameStr = av.Name; | 2228 | string data = ""; |
2054 | detobj.ownerUUID = av.UUID; | 2229 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2055 | detobj.posVector = av.AbsolutePosition; | 2230 | //If it is 1, it is to accept ONLY collisions from this avatar |
2056 | detobj.rotQuat = av.Rotation; | 2231 | if(data != "") |
2057 | detobj.velVector = av.Velocity; | 2232 | { |
2058 | detobj.colliderType = 0; | 2233 | DetectedObject detobj = new DetectedObject(); |
2059 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 2234 | detobj.keyUUID = av.UUID; |
2060 | colliding.Add(detobj); | 2235 | detobj.nameStr = av.ControllingClient.Name; |
2236 | detobj.ownerUUID = av.UUID; | ||
2237 | detobj.posVector = av.AbsolutePosition; | ||
2238 | detobj.rotQuat = av.Rotation; | ||
2239 | detobj.velVector = av.Velocity; | ||
2240 | detobj.colliderType = 0; | ||
2241 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2242 | colliding.Add(detobj); | ||
2243 | } | ||
2244 | //If it is 0, it is to not accept collisions from this avatar | ||
2245 | else | ||
2246 | { | ||
2247 | } | ||
2248 | } | ||
2249 | else | ||
2250 | { | ||
2251 | string data = ""; | ||
2252 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2253 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
2254 | if(data == "") | ||
2255 | { | ||
2256 | DetectedObject detobj = new DetectedObject(); | ||
2257 | detobj.keyUUID = av.UUID; | ||
2258 | detobj.nameStr = av.ControllingClient.Name; | ||
2259 | detobj.ownerUUID = av.UUID; | ||
2260 | detobj.posVector = av.AbsolutePosition; | ||
2261 | detobj.rotQuat = av.Rotation; | ||
2262 | detobj.velVector = av.Velocity; | ||
2263 | detobj.colliderType = 0; | ||
2264 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2265 | colliding.Add(detobj); | ||
2266 | } | ||
2267 | } | ||
2061 | } | 2268 | } |
2062 | } | 2269 | } |
2063 | } | 2270 | } |
2271 | #endregion | ||
2064 | } | 2272 | } |
2065 | 2273 | ||
2066 | if (colliding.Count > 0) | 2274 | if (colliding.Count > 0) |