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-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 6b08e0f..902ded1 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -339,6 +339,8 @@ namespace OpenSim.Region.Framework.Scenes
339 /// in <see cref="Scene.SetScriptRunning"/> 339 /// in <see cref="Scene.SetScriptRunning"/>
340 /// via <see cref="OpenSim.Framework.IClientAPI.OnSetScriptRunning"/>, 340 /// via <see cref="OpenSim.Framework.IClientAPI.OnSetScriptRunning"/>,
341 /// via <see cref="OpenSim.Region.ClientStack.LindenUDP.HandleSetScriptRunning"/> 341 /// via <see cref="OpenSim.Region.ClientStack.LindenUDP.HandleSetScriptRunning"/>
342 /// XXX: This is only triggered when it is the client that starts the script, not in other situations where
343 /// a script is started, unlike OnStopScript!
342 /// </remarks> 344 /// </remarks>
343 public event StartScript OnStartScript; 345 public event StartScript OnStartScript;
344 346
@@ -352,6 +354,7 @@ namespace OpenSim.Region.Framework.Scenes
352 /// in <see cref="SceneObjectPartInventory.CreateScriptInstance"/>, 354 /// in <see cref="SceneObjectPartInventory.CreateScriptInstance"/>,
353 /// <see cref="SceneObjectPartInventory.StopScriptInstance"/>, 355 /// <see cref="SceneObjectPartInventory.StopScriptInstance"/>,
354 /// <see cref="Scene.SetScriptRunning"/> 356 /// <see cref="Scene.SetScriptRunning"/>
357 /// XXX: This is triggered when a sciprt is stopped for any reason, unlike OnStartScript!
355 /// </remarks> 358 /// </remarks>
356 public event StopScript OnStopScript; 359 public event StopScript OnStopScript;
357 360