diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index aac80f7..69339b7 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1355,7 +1355,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1355 | private bool WaitForUpdateAgent(IClientAPI client) | 1355 | private bool WaitForUpdateAgent(IClientAPI client) |
1356 | { | 1356 | { |
1357 | // Before UpdateAgent, m_originRegionID is UUID.Zero; after, it's non-Zero | 1357 | // Before UpdateAgent, m_originRegionID is UUID.Zero; after, it's non-Zero |
1358 | int count = 20; | 1358 | int count = 50; |
1359 | while (m_originRegionID.Equals(UUID.Zero) && count-- > 0) | 1359 | while (m_originRegionID.Equals(UUID.Zero) && count-- > 0) |
1360 | { | 1360 | { |
1361 | m_log.DebugFormat("[SCENE PRESENCE]: Agent {0} waiting for update in {1}", client.Name, Scene.Name); | 1361 | m_log.DebugFormat("[SCENE PRESENCE]: Agent {0} waiting for update in {1}", client.Name, Scene.Name); |