diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs index 1dc1627..751c1cd 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | |||
@@ -118,14 +118,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
118 | // shared module | 118 | // shared module |
119 | ISharedRegionModule interregionComms = new RESTInterregionComms(); | 119 | ISharedRegionModule interregionComms = new RESTInterregionComms(); |
120 | 120 | ||
121 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, cm, "grid"); | ||
122 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | ||
123 | sceneA.RegisterRegionWithGrid(); | ||
124 | 121 | ||
125 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, cm, "grid"); | 122 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, cm, "grid"); |
126 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | 123 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); |
127 | sceneB.RegisterRegionWithGrid(); | 124 | sceneB.RegisterRegionWithGrid(); |
128 | 125 | ||
126 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, cm, "grid"); | ||
127 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | ||
128 | sceneA.RegisterRegionWithGrid(); | ||
129 | |||
129 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | 130 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); |
130 | TestClient client = SceneSetupHelpers.AddRootAgent(sceneA, agentId); | 131 | TestClient client = SceneSetupHelpers.AddRootAgent(sceneA, agentId); |
131 | 132 | ||