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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 73d0984..7c236e8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2083,6 +2083,7 @@ namespace OpenSim.Region.Framework.Scenes
2083 { 2083 {
2084 if (PhysActor != null) 2084 if (PhysActor != null)
2085 { 2085 {
2086
2086 Vector3 newpos = new Vector3(PhysActor.Position.GetBytes(), 0); 2087 Vector3 newpos = new Vector3(PhysActor.Position.GetBytes(), 0);
2087 2088
2088 if (m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.N) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.S) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.E) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.W)) 2089 if (m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.N) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.S) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.E) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.W))
@@ -2090,6 +2091,7 @@ namespace OpenSim.Region.Framework.Scenes
2090 m_parentGroup.AbsolutePosition = newpos; 2091 m_parentGroup.AbsolutePosition = newpos;
2091 return; 2092 return;
2092 } 2093 }
2094 //m_parentGroup.RootPart.m_groupPosition = newpos;
2093 } 2095 }
2094 ScheduleTerseUpdate(); 2096 ScheduleTerseUpdate();
2095 2097
@@ -2428,6 +2430,7 @@ namespace OpenSim.Region.Framework.Scenes
2428 ClearUpdateSchedule(); 2430 ClearUpdateSchedule();
2429 } 2431 }
2430 } 2432 }
2433 ClearUpdateSchedule();
2431 } 2434 }
2432 2435
2433 /// <summary> 2436 /// <summary>