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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs43
1 files changed, 20 insertions, 23 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
index 0b41039..937c414 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
@@ -122,40 +122,37 @@ namespace OpenSim.Region.Framework.Scenes.Tests
122 } 122 }
123 123
124 [Test] 124 [Test]
125 public void TestTaskItem() 125 public void TestTaskItems()
126 { 126 {
127 TestHelpers.InMethod(); 127 TestHelpers.InMethod();
128 TestHelpers.EnableLogging(); 128// TestHelpers.EnableLogging();
129 129
130 UUID ownerId = TestHelpers.ParseTail(0x10); 130 UUID ownerId = TestHelpers.ParseTail(0x10);
131 UUID embeddedId = TestHelpers.ParseTail(0x20);
132 UUID secondLevelEmbeddedId = TestHelpers.ParseTail(0x21);
133 UUID missingEmbeddedId = TestHelpers.ParseTail(0x22);
134 UUID ncAssetId = TestHelpers.ParseTail(0x30);
135 131
136 AssetBase ncAsset 132 SceneObjectGroup soL0 = SceneHelpers.CreateSceneObject(1, ownerId, "l0", 0x20);
137 = AssetHelpers.CreateNotecardAsset( 133 SceneObjectGroup soL1 = SceneHelpers.CreateSceneObject(1, ownerId, "l1", 0x21);
138 ncAssetId, string.Format("Hello{0}World{1}", embeddedId, missingEmbeddedId)); 134 SceneObjectGroup soL2 = SceneHelpers.CreateSceneObject(1, ownerId, "l2", 0x22);
139 m_assetService.Store(ncAsset);
140 135
141 AssetBase embeddedAsset 136 TaskInventoryHelpers.AddScript(
142 = AssetHelpers.CreateNotecardAsset(embeddedId, string.Format("{0} We'll meet again.", secondLevelEmbeddedId)); 137 m_assetService, soL2.RootPart, TestHelpers.ParseTail(0x33), TestHelpers.ParseTail(0x43), "l3-script", "gibberish");
143 m_assetService.Store(embeddedAsset);
144 138
145 AssetBase secondLevelEmbeddedAsset 139 TaskInventoryHelpers.AddSceneObject(
146 = AssetHelpers.CreateNotecardAsset(secondLevelEmbeddedId, "Don't know where, don't know when."); 140 m_assetService, soL1.RootPart, "l2-item", TestHelpers.ParseTail(0x32), soL2, TestHelpers.ParseTail(0x42));
147 m_assetService.Store(secondLevelEmbeddedAsset); 141 TaskInventoryHelpers.AddSceneObject(
142 m_assetService, soL0.RootPart, "l1-item", TestHelpers.ParseTail(0x31), soL1, TestHelpers.ParseTail(0x41));
148 143
149 m_uuidGatherer.AddForInspection(ncAssetId); 144 m_uuidGatherer.AddForInspection(soL0);
150 m_uuidGatherer.GatherAll(); 145 m_uuidGatherer.GatherAll();
151 146
152 // foreach (UUID key in m_uuidGatherer.GatheredUuids.Keys) 147// foreach (UUID key in m_uuidGatherer.GatheredUuids.Keys)
153 // System.Console.WriteLine("key : {0}", key); 148// System.Console.WriteLine("key : {0}", key);
154 149
155 Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(3)); 150 // We expect to see the default prim texture and the assets of the contained task items
156 Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(ncAssetId)); 151 Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(4));
157 Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(embeddedId)); 152 Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(new UUID(Constants.DefaultTexture)));
158 Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(secondLevelEmbeddedId)); 153 Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(TestHelpers.ParseTail(0x41)));
154 Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(TestHelpers.ParseTail(0x42)));
155 Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(TestHelpers.ParseTail(0x43)));
159 } 156 }
160 } 157 }
161} \ No newline at end of file 158} \ No newline at end of file