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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs
index 9457ebb..8250e6c 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs
@@ -37,7 +37,6 @@ using NUnit.Framework;
37using OpenMetaverse; 37using OpenMetaverse;
38using OpenMetaverse.Assets; 38using OpenMetaverse.Assets;
39using OpenSim.Framework; 39using OpenSim.Framework;
40using OpenSim.Framework.Communications;
41using OpenSim.Region.Framework.Scenes; 40using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.Framework.Interfaces; 41using OpenSim.Region.Framework.Interfaces;
43using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; 42using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
@@ -45,7 +44,6 @@ using OpenSim.Region.CoreModules.World.Serialiser;
45using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; 44using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
46using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
47using OpenSim.Tests.Common; 46using OpenSim.Tests.Common;
48using OpenSim.Tests.Common.Mock;
49 47
50namespace OpenSim.Region.Framework.Tests 48namespace OpenSim.Region.Framework.Tests
51{ 49{
@@ -64,7 +62,7 @@ namespace OpenSim.Region.Framework.Tests
64 Scene scene = new SceneHelpers().SetupScene(); 62 Scene scene = new SceneHelpers().SetupScene();
65 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); 63 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001));
66 64
67 UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName); 65 UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName, false);
68 66
69 List<InventoryFolderBase> oneFolder 67 List<InventoryFolderBase> oneFolder
70 = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName); 68 = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName);
@@ -73,7 +71,7 @@ namespace OpenSim.Region.Framework.Tests
73 InventoryFolderBase firstRetrievedFolder = oneFolder[0]; 71 InventoryFolderBase firstRetrievedFolder = oneFolder[0];
74 Assert.That(firstRetrievedFolder.Name, Is.EqualTo(foldersName)); 72 Assert.That(firstRetrievedFolder.Name, Is.EqualTo(foldersName));
75 73
76 UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName); 74 UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName, false);
77 75
78 List<InventoryFolderBase> twoFolders 76 List<InventoryFolderBase> twoFolders
79 = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName); 77 = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName);
@@ -95,7 +93,9 @@ namespace OpenSim.Region.Framework.Tests
95 UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); 93 UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002));
96 InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); 94 InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID);
97 95
98 scene.GiveInventoryItem(user2.PrincipalID, user1.PrincipalID, item1.ID); 96 string message;
97
98 scene.GiveInventoryItem(user2.PrincipalID, user1.PrincipalID, item1.ID, out message);
99 99
100 InventoryItemBase retrievedItem1 100 InventoryItemBase retrievedItem1
101 = UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Notecards/item1"); 101 = UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Notecards/item1");
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Framework.Tests
103 Assert.That(retrievedItem1, Is.Not.Null); 103 Assert.That(retrievedItem1, Is.Not.Null);
104 104
105 // Try giving back the freshly received item 105 // Try giving back the freshly received item
106 scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID); 106 scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID, out message);
107 107
108 List<InventoryItemBase> reretrievedItems 108 List<InventoryItemBase> reretrievedItems
109 = UserInventoryHelpers.GetInventoryItems(scene.InventoryService, user1.PrincipalID, "Notecards/item1"); 109 = UserInventoryHelpers.GetInventoryItems(scene.InventoryService, user1.PrincipalID, "Notecards/item1");
@@ -121,9 +121,9 @@ namespace OpenSim.Region.Framework.Tests
121 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); 121 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001));
122 UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); 122 UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002));
123 InventoryFolderBase folder1 123 InventoryFolderBase folder1
124 = UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, "folder1"); 124 = UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, "folder1", false);
125 125
126 scene.GiveInventoryFolder(user2.PrincipalID, user1.PrincipalID, folder1.ID, UUID.Zero); 126 scene.GiveInventoryFolder(null, user2.PrincipalID, user1.PrincipalID, folder1.ID, UUID.Zero);
127 127
128 InventoryFolderBase retrievedFolder1 128 InventoryFolderBase retrievedFolder1
129 = UserInventoryHelpers.GetInventoryFolder(scene.InventoryService, user2.PrincipalID, "folder1"); 129 = UserInventoryHelpers.GetInventoryFolder(scene.InventoryService, user2.PrincipalID, "folder1");
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Tests
131 Assert.That(retrievedFolder1, Is.Not.Null); 131 Assert.That(retrievedFolder1, Is.Not.Null);
132 132
133 // Try giving back the freshly received folder 133 // Try giving back the freshly received folder
134 scene.GiveInventoryFolder(user1.PrincipalID, user2.PrincipalID, retrievedFolder1.ID, UUID.Zero); 134 scene.GiveInventoryFolder(null, user1.PrincipalID, user2.PrincipalID, retrievedFolder1.ID, UUID.Zero);
135 135
136 List<InventoryFolderBase> reretrievedFolders 136 List<InventoryFolderBase> reretrievedFolders
137 = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, "folder1"); 137 = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, "folder1");