diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs index fc91016..e092334 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | |||
@@ -80,7 +80,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
80 | 80 | ||
81 | // FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used. | 81 | // FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used. |
82 | client.TeleportTargetScene = sceneB; | 82 | client.TeleportTargetScene = sceneB; |
83 | // Commenting this out for now -- Diva | 83 | // Commenting this out for now -- Diva |
84 | //client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40)); | 84 | //client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40)); |
85 | 85 | ||
86 | //Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB"); | 86 | //Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB"); |
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
93 | // "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/", | 93 | // "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/", |
94 | // Is.EqualTo(client.CapsSeedUrl), | 94 | // Is.EqualTo(client.CapsSeedUrl), |
95 | // "Incorrect caps object path set up in sceneB"); | 95 | // "Incorrect caps object path set up in sceneB"); |
96 | // ---- up to here -- Diva | 96 | // ---- up to here -- Diva |
97 | 97 | ||
98 | // This assertion will currently fail since we don't remove the caps paths when no longer needed | 98 | // This assertion will currently fail since we don't remove the caps paths when no longer needed |
99 | //Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path"); | 99 | //Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path"); |