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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs
index fc91016..e092334 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs
@@ -80,7 +80,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
80 80
81 // FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used. 81 // FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used.
82 client.TeleportTargetScene = sceneB; 82 client.TeleportTargetScene = sceneB;
83 // Commenting this out for now -- Diva 83 // Commenting this out for now -- Diva
84 //client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40)); 84 //client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40));
85 85
86 //Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB"); 86 //Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB");
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
93 // "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/", 93 // "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/",
94 // Is.EqualTo(client.CapsSeedUrl), 94 // Is.EqualTo(client.CapsSeedUrl),
95 // "Incorrect caps object path set up in sceneB"); 95 // "Incorrect caps object path set up in sceneB");
96 // ---- up to here -- Diva 96 // ---- up to here -- Diva
97 97
98 // This assertion will currently fail since we don't remove the caps paths when no longer needed 98 // This assertion will currently fail since we don't remove the caps paths when no longer needed
99 //Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path"); 99 //Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path");