diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs new file mode 100644 index 0000000..39bb43a --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -0,0 +1,196 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using Nini.Config; | ||
31 | using NUnit.Framework; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; | ||
37 | using OpenSim.Tests.Common; | ||
38 | using OpenSim.Tests.Common.Mock; | ||
39 | using System.Threading; | ||
40 | |||
41 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
42 | { | ||
43 | /// <summary> | ||
44 | /// Teleport tests in a standalone OpenSim | ||
45 | /// </summary> | ||
46 | [TestFixture] | ||
47 | public class ScenePresenceTeleportTests | ||
48 | { | ||
49 | /// <summary> | ||
50 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. | ||
51 | /// </summary> | ||
52 | /// Does not yet do what is says on the tin. | ||
53 | /// Commenting for now | ||
54 | //[Test, LongRunning] | ||
55 | public void TestSimpleNotNeighboursTeleport() | ||
56 | { | ||
57 | TestHelpers.InMethod(); | ||
58 | ThreadRunResults results = new ThreadRunResults(); | ||
59 | results.Result = false; | ||
60 | results.Message = "Test did not run"; | ||
61 | TestRunning testClass = new TestRunning(results); | ||
62 | |||
63 | Thread testThread = new Thread(testClass.run); | ||
64 | |||
65 | try | ||
66 | { | ||
67 | // Seems kind of redundant to start a thread and then join it, however.. We need to protect against | ||
68 | // A thread abort exception in the simulator code. | ||
69 | testThread.Start(); | ||
70 | testThread.Join(); | ||
71 | } | ||
72 | catch (ThreadAbortException) | ||
73 | { | ||
74 | |||
75 | } | ||
76 | Assert.That(testClass.results.Result, Is.EqualTo(true), testClass.results.Message); | ||
77 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); | ||
78 | } | ||
79 | |||
80 | [TearDown] | ||
81 | public void TearDown() | ||
82 | { | ||
83 | try | ||
84 | { | ||
85 | if (MainServer.Instance != null) MainServer.Instance.Stop(); | ||
86 | } | ||
87 | catch (NullReferenceException) | ||
88 | { } | ||
89 | } | ||
90 | |||
91 | } | ||
92 | |||
93 | public class ThreadRunResults | ||
94 | { | ||
95 | public bool Result = false; | ||
96 | public string Message = string.Empty; | ||
97 | } | ||
98 | |||
99 | public class TestRunning | ||
100 | { | ||
101 | public ThreadRunResults results; | ||
102 | public TestRunning(ThreadRunResults t) | ||
103 | { | ||
104 | results = t; | ||
105 | } | ||
106 | public void run(object o) | ||
107 | { | ||
108 | |||
109 | //results.Result = true; | ||
110 | log4net.Config.XmlConfigurator.Configure(); | ||
111 | |||
112 | UUID sceneAId = UUID.Parse("00000000-0000-0000-0000-000000000100"); | ||
113 | UUID sceneBId = UUID.Parse("00000000-0000-0000-0000-000000000200"); | ||
114 | |||
115 | // shared module | ||
116 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | ||
117 | |||
118 | |||
119 | Scene sceneB = SceneHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); | ||
120 | SceneHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | ||
121 | sceneB.RegisterRegionWithGrid(); | ||
122 | |||
123 | Scene sceneA = SceneHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); | ||
124 | SceneHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | ||
125 | sceneA.RegisterRegionWithGrid(); | ||
126 | |||
127 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | ||
128 | TestClient client = (TestClient)SceneHelpers.AddScenePresence(sceneA, agentId).ControllingClient; | ||
129 | |||
130 | ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface<ICapabilitiesModule>(); | ||
131 | |||
132 | results.Result = (sceneACapsModule.GetCapsPath(agentId) == client.CapsSeedUrl); | ||
133 | |||
134 | if (!results.Result) | ||
135 | { | ||
136 | results.Message = "Incorrect caps object path set up in sceneA"; | ||
137 | return; | ||
138 | } | ||
139 | |||
140 | /* | ||
141 | Assert.That( | ||
142 | sceneACapsModule.GetCapsPath(agentId), | ||
143 | Is.EqualTo(client.CapsSeedUrl), | ||
144 | "Incorrect caps object path set up in sceneA"); | ||
145 | */ | ||
146 | // FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used. | ||
147 | |||
148 | |||
149 | client.TeleportTargetScene = sceneB; | ||
150 | client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40)); | ||
151 | |||
152 | results.Result = (sceneB.GetScenePresence(agentId) != null); | ||
153 | if (!results.Result) | ||
154 | { | ||
155 | results.Message = "Client does not have an agent in sceneB"; | ||
156 | return; | ||
157 | } | ||
158 | |||
159 | //Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB"); | ||
160 | |||
161 | //Assert.That(sceneA.GetScenePresence(agentId), Is.Null, "Client still had an agent in sceneA"); | ||
162 | |||
163 | results.Result = (sceneA.GetScenePresence(agentId) == null); | ||
164 | if (!results.Result) | ||
165 | { | ||
166 | results.Message = "Client still had an agent in sceneA"; | ||
167 | return; | ||
168 | } | ||
169 | |||
170 | ICapabilitiesModule sceneBCapsModule = sceneB.RequestModuleInterface<ICapabilitiesModule>(); | ||
171 | |||
172 | |||
173 | results.Result = ("http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + | ||
174 | "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/" == client.CapsSeedUrl); | ||
175 | if (!results.Result) | ||
176 | { | ||
177 | results.Message = "Incorrect caps object path set up in sceneB"; | ||
178 | return; | ||
179 | } | ||
180 | |||
181 | // Temporary assertion - caps url construction should at least be doable through a method. | ||
182 | /* | ||
183 | Assert.That( | ||
184 | "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/", | ||
185 | Is.EqualTo(client.CapsSeedUrl), | ||
186 | "Incorrect caps object path set up in sceneB"); | ||
187 | */ | ||
188 | // This assertion will currently fail since we don't remove the caps paths when no longer needed | ||
189 | //Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path"); | ||
190 | |||
191 | // TODO: Check that more of everything is as it should be | ||
192 | |||
193 | // TODO: test what happens if we try to teleport to a region that doesn't exist | ||
194 | } | ||
195 | } | ||
196 | } | ||