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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using NUnit.Framework;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Region.Framework.Scenes.Tests
34{
35 /// <summary>
36 /// Scene presence tests
37 /// </summary>
38 [TestFixture]
39 public class SceneBaseTests
40 {
41 private class SceneBaseImpl : SceneBase
42 {
43 public override void Update()
44 {
45 throw new NotImplementedException();
46 }
47
48 public override void LoadWorldMap()
49 {
50 throw new NotImplementedException();
51 }
52
53 public override void AddNewClient(IClientAPI client)
54 {
55 throw new NotImplementedException();
56 }
57
58 public override void RemoveClient(UUID agentID)
59 {
60 throw new NotImplementedException();
61 }
62
63 public override void CloseAllAgents(uint circuitcode)
64 {
65 throw new NotImplementedException();
66 }
67
68 public override bool OtherRegionUp(RegionInfo thisRegion)
69 {
70 throw new NotImplementedException();
71 }
72 }
73
74 [Test]
75 public void TestConstructor()
76 {
77 SceneBase scene = new SceneBaseImpl();
78 }
79 }
80}