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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 118a63a..51a3320 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -246,9 +246,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
246 246
247 XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion"); 247 XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion");
248 if (keymotion.Count > 0) 248 if (keymotion.Count > 0)
249 sceneObject.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText)); 249 sceneObject.RootPart.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText));
250 else 250 else
251 sceneObject.KeyframeMotion = null; 251 sceneObject.RootPart.KeyframeMotion = null;
252 252
253 // Script state may, or may not, exist. Not having any, is NOT 253 // Script state may, or may not, exist. Not having any, is NOT
254 // ever a problem. 254 // ever a problem.
@@ -1174,9 +1174,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1174 1174
1175 writer.WriteEndElement(); 1175 writer.WriteEndElement();
1176 1176
1177 if (sog.KeyframeMotion != null) 1177 if (sog.RootPart.KeyframeMotion != null)
1178 { 1178 {
1179 Byte[] data = sog.KeyframeMotion.Serialize(); 1179 Byte[] data = sog.RootPart.KeyframeMotion.Serialize();
1180 1180
1181 writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty); 1181 writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
1182 writer.WriteBase64(data, 0, data.Length); 1182 writer.WriteBase64(data, 0, data.Length);