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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index b5f789b..9005acd 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -990,6 +990,8 @@ namespace OpenSim.Region.Framework.Scenes
990 /// <param name="pos"></param> 990 /// <param name="pos"></param>
991 public void Teleport(Vector3 pos) 991 public void Teleport(Vector3 pos)
992 { 992 {
993// m_log.DebugFormat("[SCENE PRESENCE]: Moving {0} to {1} in {2}", Name, pos, Scene.RegionInfo.RegionName);
994
993 bool isFlying = Flying; 995 bool isFlying = Flying;
994 RemoveFromPhysicalScene(); 996 RemoveFromPhysicalScene();
995 Velocity = Vector3.Zero; 997 Velocity = Vector3.Zero;
@@ -1002,6 +1004,10 @@ namespace OpenSim.Region.Framework.Scenes
1002 1004
1003 public void TeleportWithMomentum(Vector3 pos) 1005 public void TeleportWithMomentum(Vector3 pos)
1004 { 1006 {
1007// m_log.DebugFormat(
1008// "[SCENE PRESENCE]: Moving {0} to {1} with existing momentum {2} in {3} ",
1009// Name, pos, Velocity, Scene.RegionInfo.RegionName);
1010
1005 bool isFlying = Flying; 1011 bool isFlying = Flying;
1006 RemoveFromPhysicalScene(); 1012 RemoveFromPhysicalScene();
1007 CheckLandingPoint(ref pos); 1013 CheckLandingPoint(ref pos);