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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 4044f0c..17da0d9 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1357,11 +1357,13 @@ namespace OpenSim.Region.Framework.Scenes
1357 client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); 1357 client.Name, Scene.RegionInfo.RegionName, AbsolutePosition);
1358 1358
1359 // Make sure it's not a login agent. We don't want to wait for updates during login 1359 // Make sure it's not a login agent. We don't want to wait for updates during login
1360 if ((m_teleportFlags & TeleportFlags.ViaLogin) == 0) 1360 if (PresenceType != PresenceType.Npc && (m_teleportFlags & TeleportFlags.ViaLogin) == 0)
1361 {
1361 // Let's wait until UpdateAgent (called by departing region) is done 1362 // Let's wait until UpdateAgent (called by departing region) is done
1362 if (!WaitForUpdateAgent(client)) 1363 if (!WaitForUpdateAgent(client))
1363 // The sending region never sent the UpdateAgent data, we have to refuse 1364 // The sending region never sent the UpdateAgent data, we have to refuse
1364 return; 1365 return;
1366 }
1365 1367
1366 Vector3 look = Velocity; 1368 Vector3 look = Velocity;
1367 1369