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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index e8178ce..6b38027 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1142,7 +1142,10 @@ namespace OpenSim.Region.Framework.Scenes
1142 1142
1143 if ((m_callbackURI != null) && !m_callbackURI.Equals("")) 1143 if ((m_callbackURI != null) && !m_callbackURI.Equals(""))
1144 { 1144 {
1145 m_log.DebugFormat("[SCENE PRESENCE]: Releasing agent in URI {0}", m_callbackURI); 1145 m_log.DebugFormat(
1146 "[SCENE PRESENCE]: Releasing {0} {1} with callback to {2}",
1147 client.Name, client.AgentId, m_callbackURI);
1148
1146 Scene.SimulationService.ReleaseAgent(m_originRegionID, UUID, m_callbackURI); 1149 Scene.SimulationService.ReleaseAgent(m_originRegionID, UUID, m_callbackURI);
1147 m_callbackURI = null; 1150 m_callbackURI = null;
1148 } 1151 }
@@ -1690,9 +1693,9 @@ namespace OpenSim.Region.Framework.Scenes
1690 if (pos.Z - terrainHeight < 0.2) 1693 if (pos.Z - terrainHeight < 0.2)
1691 pos.Z = terrainHeight; 1694 pos.Z = terrainHeight;
1692 1695
1693 m_log.DebugFormat( 1696// m_log.DebugFormat(
1694 "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", 1697// "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}",
1695 Name, pos, terrainHeight, m_scene.RegionInfo.RegionName); 1698// Name, pos, terrainHeight, m_scene.RegionInfo.RegionName);
1696 1699
1697 if (noFly) 1700 if (noFly)
1698 Flying = false; 1701 Flying = false;