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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index e960d51..6b95624 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -104,6 +104,14 @@ namespace OpenSim.Region.Framework.Scenes
104 } 104 }
105 protected ScenePresenceAnimator m_animator; 105 protected ScenePresenceAnimator m_animator;
106 106
107 /// <value>
108 /// The scene objects attached to this avatar. Do not change this list directly - use methods such as
109 /// AddAttachment() and RemoveAttachment(). Lock this list when performing any read operations upon it.
110 /// </value>
111 public List<SceneObjectGroup> Attachments
112 {
113 get { return m_attachments; }
114 }
107 protected List<SceneObjectGroup> m_attachments = new List<SceneObjectGroup>(); 115 protected List<SceneObjectGroup> m_attachments = new List<SceneObjectGroup>();
108 116
109 private Dictionary<UUID, ScriptControllers> scriptedcontrols = new Dictionary<UUID, ScriptControllers>(); 117 private Dictionary<UUID, ScriptControllers> scriptedcontrols = new Dictionary<UUID, ScriptControllers>();
@@ -1105,7 +1113,6 @@ namespace OpenSim.Region.Framework.Scenes
1105 1113
1106 m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); 1114 m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look);
1107 SendInitialData(); 1115 SendInitialData();
1108
1109 } 1116 }
1110 1117
1111 /// <summary> 1118 /// <summary>