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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs15
1 files changed, 2 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index cebf51b..fa731a7 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -612,19 +612,7 @@ namespace OpenSim.Region.Framework.Scenes
612 } 612 }
613 } 613 }
614 614
615 /// <summary> 615 public bool IsChildAgent { get; set; }
616 /// If this is true, agent doesn't have a representation in this scene.
617 /// this is an agent 'looking into' this scene from a nearby scene(region)
618 ///
619 /// if False, this agent has a representation in this scene
620 /// </summary>
621 private bool m_isChildAgent = true;
622
623 public bool IsChildAgent
624 {
625 get { return m_isChildAgent; }
626 set { m_isChildAgent = value; }
627 }
628 616
629 public uint ParentID 617 public uint ParentID
630 { 618 {
@@ -741,6 +729,7 @@ namespace OpenSim.Region.Framework.Scenes
741 { 729 {
742 AttachmentsSyncLock = new Object(); 730 AttachmentsSyncLock = new Object();
743 731
732 IsChildAgent = true;
744 m_sendCourseLocationsMethod = SendCoarseLocationsDefault; 733 m_sendCourseLocationsMethod = SendCoarseLocationsDefault;
745 Animator = new ScenePresenceAnimator(this); 734 Animator = new ScenePresenceAnimator(this);
746 PresenceType = type; 735 PresenceType = type;