diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 757ec43..5a35aff 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1228,11 +1228,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1228 | // viewers without (e.g. v1 viewers) will not, so we still need to make this call. | 1228 | // viewers without (e.g. v1 viewers) will not, so we still need to make this call. |
1229 | if (Scene.AttachmentsModule != null) | 1229 | if (Scene.AttachmentsModule != null) |
1230 | { | 1230 | { |
1231 | Watchdog.RunJob( | 1231 | WorkManager.RunJob( |
1232 | "RezAttachments", | 1232 | "RezAttachments", |
1233 | o => Scene.AttachmentsModule.RezAttachments(this), | 1233 | o => Scene.AttachmentsModule.RezAttachments(this), |
1234 | string.Format("Rez attachments for {0} in {1}", Name, Scene.Name), | 1234 | null, |
1235 | null); | 1235 | string.Format("Rez attachments for {0} in {1}", Name, Scene.Name)); |
1236 | } | 1236 | } |
1237 | } | 1237 | } |
1238 | else | 1238 | else |
@@ -1254,11 +1254,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1254 | 1254 | ||
1255 | if (attachments.Count > 0) | 1255 | if (attachments.Count > 0) |
1256 | { | 1256 | { |
1257 | Watchdog.RunJob( | 1257 | WorkManager.RunJob( |
1258 | "StartAttachmentScripts", | 1258 | "StartAttachmentScripts", |
1259 | o => RestartAttachmentScripts(attachments), | 1259 | o => RestartAttachmentScripts(attachments), |
1260 | string.Format("Start attachment scripts for {0} in {1}", Name, Scene.Name), | ||
1261 | null, | 1260 | null, |
1261 | string.Format("Start attachment scripts for {0} in {1}", Name, Scene.Name), | ||
1262 | true); | 1262 | true); |
1263 | } | 1263 | } |
1264 | } | 1264 | } |
@@ -1815,11 +1815,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1815 | // XXX: If we force an update after activity has completed, then multiple attachments do appear correctly on a destination region | 1815 | // XXX: If we force an update after activity has completed, then multiple attachments do appear correctly on a destination region |
1816 | // If we do it a little bit earlier (e.g. when converting the child to a root agent) then this does not work. | 1816 | // If we do it a little bit earlier (e.g. when converting the child to a root agent) then this does not work. |
1817 | // This may be due to viewer code or it may be something we're not doing properly simulator side. | 1817 | // This may be due to viewer code or it may be something we're not doing properly simulator side. |
1818 | Watchdog.RunJob( | 1818 | WorkManager.RunJob( |
1819 | "ScheduleAttachmentsForFullUpdate", | 1819 | "ScheduleAttachmentsForFullUpdate", |
1820 | o => ScheduleAttachmentsForFullUpdate(), | 1820 | o => ScheduleAttachmentsForFullUpdate(), |
1821 | string.Format("Schedule attachments for full update for {0} in {1}", Name, Scene.Name), | ||
1822 | null, | 1821 | null, |
1822 | string.Format("Schedule attachments for full update for {0} in {1}", Name, Scene.Name), | ||
1823 | true); | 1823 | true); |
1824 | 1824 | ||
1825 | // m_log.DebugFormat( | 1825 | // m_log.DebugFormat( |
@@ -3375,7 +3375,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3375 | SentInitialDataToClient = true; | 3375 | SentInitialDataToClient = true; |
3376 | 3376 | ||
3377 | // Send all scene object to the new client | 3377 | // Send all scene object to the new client |
3378 | Watchdog.RunJob("SendInitialDataToClient", delegate | 3378 | WorkManager.RunJob("SendInitialDataToClient", delegate |
3379 | { | 3379 | { |
3380 | // m_log.DebugFormat( | 3380 | // m_log.DebugFormat( |
3381 | // "[SCENE PRESENCE]: Sending initial data to {0} agent {1} in {2}, tp flags {3}", | 3381 | // "[SCENE PRESENCE]: Sending initial data to {0} agent {1} in {2}, tp flags {3}", |
@@ -3393,7 +3393,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3393 | if (e != null && e is SceneObjectGroup) | 3393 | if (e != null && e is SceneObjectGroup) |
3394 | ((SceneObjectGroup)e).SendFullUpdateToClient(ControllingClient); | 3394 | ((SceneObjectGroup)e).SendFullUpdateToClient(ControllingClient); |
3395 | } | 3395 | } |
3396 | }, string.Format("SendInitialDataToClient ({0} in {1})", Name, Scene.Name),null, false, true); | 3396 | }, null, string.Format("SendInitialDataToClient ({0} in {1})", Name, Scene.Name), false, true); |
3397 | } | 3397 | } |
3398 | 3398 | ||
3399 | /// <summary> | 3399 | /// <summary> |
@@ -4057,11 +4057,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4057 | // We don't need to worry about a race condition as the job to later start the scripts is also | 4057 | // We don't need to worry about a race condition as the job to later start the scripts is also |
4058 | // JobEngine scheduled and so will always occur after this task. | 4058 | // JobEngine scheduled and so will always occur after this task. |
4059 | // XXX: This will not be true if JobEngine ever gets more than one thread. | 4059 | // XXX: This will not be true if JobEngine ever gets more than one thread. |
4060 | Watchdog.RunJob( | 4060 | WorkManager.RunJob( |
4061 | "CopyAttachments", | 4061 | "CopyAttachments", |
4062 | o => Scene.AttachmentsModule.CopyAttachments(cAgent, this), | 4062 | o => Scene.AttachmentsModule.CopyAttachments(cAgent, this), |
4063 | string.Format("Copy attachments for {0} entering {1}", Name, Scene.Name), | ||
4064 | null, | 4063 | null, |
4064 | string.Format("Copy attachments for {0} entering {1}", Name, Scene.Name), | ||
4065 | true); | 4065 | true); |
4066 | } | 4066 | } |
4067 | 4067 | ||