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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 54ef039..ba10423 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1575,6 +1575,7 @@ namespace OpenSim.Region.Framework.Scenes
1575 if (distanceToTarget <= 1) 1575 if (distanceToTarget <= 1)
1576 { 1576 {
1577 // We are close enough to the target 1577 // We are close enough to the target
1578 AbsolutePosition = MoveToPositionTarget;
1578 ResetMoveToTarget(); 1579 ResetMoveToTarget();
1579 updated = true; 1580 updated = true;
1580 } 1581 }
@@ -1713,7 +1714,7 @@ namespace OpenSim.Region.Framework.Scenes
1713 /// </summary> 1714 /// </summary>
1714 public void ResetMoveToTarget() 1715 public void ResetMoveToTarget()
1715 { 1716 {
1716// m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name); 1717 m_log.DebugFormat("[SCENE PRESENCE]: Resetting move to target for {0}", Name);
1717 1718
1718 m_moveToPositionInProgress = false; 1719 m_moveToPositionInProgress = false;
1719 MoveToPositionTarget = Vector3.Zero; 1720 MoveToPositionTarget = Vector3.Zero;