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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index adb3d38..5be826d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -69,7 +69,7 @@ namespace OpenSim.Region.Framework.Scenes
69 public ScriptControlled eventControls; 69 public ScriptControlled eventControls;
70 } 70 }
71 71
72 public delegate void SendCourseLocationsMethod(UUID scene, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs); 72 public delegate void SendCoarseLocationsMethod(UUID scene, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs);
73 73
74 public class ScenePresence : EntityBase, IScenePresence 74 public class ScenePresence : EntityBase, IScenePresence
75 { 75 {
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Framework.Scenes
188 /// </summary> 188 /// </summary>
189 public bool SitGround { get; private set; } 189 public bool SitGround { get; private set; }
190 190
191 private SendCourseLocationsMethod m_sendCourseLocationsMethod; 191 private SendCoarseLocationsMethod m_sendCoarseLocationsMethod;
192 192
193 //private Vector3 m_requestedSitOffset = new Vector3(); 193 //private Vector3 m_requestedSitOffset = new Vector3();
194 194
@@ -711,7 +711,7 @@ namespace OpenSim.Region.Framework.Scenes
711 AttachmentsSyncLock = new Object(); 711 AttachmentsSyncLock = new Object();
712 AllowMovement = true; 712 AllowMovement = true;
713 IsChildAgent = true; 713 IsChildAgent = true;
714 m_sendCourseLocationsMethod = SendCoarseLocationsDefault; 714 m_sendCoarseLocationsMethod = SendCoarseLocationsDefault;
715 Animator = new ScenePresenceAnimator(this); 715 Animator = new ScenePresenceAnimator(this);
716 PresenceType = type; 716 PresenceType = type;
717 DrawDistance = world.DefaultDrawDistance; 717 DrawDistance = world.DefaultDrawDistance;
@@ -2629,17 +2629,17 @@ namespace OpenSim.Region.Framework.Scenes
2629 2629
2630 public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs) 2630 public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
2631 { 2631 {
2632 SendCourseLocationsMethod d = m_sendCourseLocationsMethod; 2632 SendCoarseLocationsMethod d = m_sendCoarseLocationsMethod;
2633 if (d != null) 2633 if (d != null)
2634 { 2634 {
2635 d.Invoke(m_scene.RegionInfo.originRegionID, this, coarseLocations, avatarUUIDs); 2635 d.Invoke(m_scene.RegionInfo.originRegionID, this, coarseLocations, avatarUUIDs);
2636 } 2636 }
2637 } 2637 }
2638 2638
2639 public void SetSendCourseLocationMethod(SendCourseLocationsMethod d) 2639 public void SetSendCoarseLocationMethod(SendCoarseLocationsMethod d)
2640 { 2640 {
2641 if (d != null) 2641 if (d != null)
2642 m_sendCourseLocationsMethod = d; 2642 m_sendCoarseLocationsMethod = d;
2643 } 2643 }
2644 2644
2645 public void SendCoarseLocationsDefault(UUID sceneId, ScenePresence p, List<Vector3> coarseLocations, List<UUID> avatarUUIDs) 2645 public void SendCoarseLocationsDefault(UUID sceneId, ScenePresence p, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
@@ -2843,7 +2843,7 @@ namespace OpenSim.Region.Framework.Scenes
2843 #region Significant Movement Method 2843 #region Significant Movement Method
2844 2844
2845 /// <summary> 2845 /// <summary>
2846 /// This checks for a significant movement and sends a courselocationchange update 2846 /// This checks for a significant movement and sends a coarselocationchange update
2847 /// </summary> 2847 /// </summary>
2848 protected void CheckForSignificantMovement() 2848 protected void CheckForSignificantMovement()
2849 { 2849 {