diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 6eb6ea4..67f6c29 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -848,7 +848,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
848 | localAVHeight = m_avHeight; | 848 | localAVHeight = m_avHeight; |
849 | } | 849 | } |
850 | 850 | ||
851 | float posZLimit = (float)m_scene.GetLandHeight((int)pos.X, (int)pos.Y); | 851 | float posZLimit = (float)m_scene.Heightmap[(int)pos.X, (int)pos.Y]; |
852 | float newPosZ = posZLimit + localAVHeight / 2; | 852 | float newPosZ = posZLimit + localAVHeight / 2; |
853 | if (posZLimit >= (pos.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) | 853 | if (posZLimit >= (pos.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) |
854 | { | 854 | { |