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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs55
1 files changed, 41 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 548a64f..c8ac014 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -573,8 +573,8 @@ namespace OpenSim.Region.Framework.Scenes
573 private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); 573 private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>();
574 public List<SceneObjectPart> PlaySoundSlavePrims 574 public List<SceneObjectPart> PlaySoundSlavePrims
575 { 575 {
576 get { return m_LoopSoundSlavePrims; } 576 get { return m_PlaySoundSlavePrims; }
577 set { m_LoopSoundSlavePrims = value; } 577 set { m_PlaySoundSlavePrims = value; }
578 } 578 }
579 579
580 private SceneObjectPart m_LoopSoundMasterPrim = null; 580 private SceneObjectPart m_LoopSoundMasterPrim = null;
@@ -2820,29 +2820,59 @@ namespace OpenSim.Region.Framework.Scenes
2820 } 2820 }
2821 } 2821 }
2822 2822
2823// /// <summary>
2824// ///
2825// /// </summary>
2826// /// <param name="remoteClient"></param>
2827// public void SendFullUpdate(IClientAPI remoteClient, uint clientFlags)
2828// {
2829// m_parentGroup.SendPartFullUpdate(remoteClient, this, clientFlags);
2830// }
2831
2832
2823 /// <summary> 2833 /// <summary>
2824 /// 2834 /// Send a full update to the client for the given part
2825 /// </summary> 2835 /// </summary>
2826 /// <param name="remoteClient"></param> 2836 /// <param name="remoteClient"></param>
2827 public void SendFullUpdate(IClientAPI remoteClient, uint clientFlags) 2837 /// <param name="clientFlags"></param>
2838 protected internal void SendFullUpdate(IClientAPI remoteClient, uint clientFlags)
2828 { 2839 {
2829 m_parentGroup.SendPartFullUpdate(remoteClient, this, clientFlags); 2840// m_log.DebugFormat(
2830 } 2841// "[SOG]: Sendinging part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId);
2842
2843 if (IsRoot)
2844 {
2845 if (IsAttachment)
2846 {
2847 SendFullUpdateToClient(remoteClient, AttachedPos, clientFlags);
2848 }
2849 else
2850 {
2851 SendFullUpdateToClient(remoteClient, AbsolutePosition, clientFlags);
2852 }
2853 }
2854 else
2855 {
2856 SendFullUpdateToClient(remoteClient, clientFlags);
2857 }
2858 }
2831 2859
2832 /// <summary> 2860 /// <summary>
2833 /// 2861 /// Send a full update for this part to all clients.
2834 /// </summary> 2862 /// </summary>
2835 public void SendFullUpdateToAllClients() 2863 public void SendFullUpdateToAllClients()
2836 { 2864 {
2837 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences(); 2865 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences();
2838 for (int i = 0; i < avatars.Length; i++) 2866 for (int i = 0; i < avatars.Length; i++)
2839 { 2867 {
2840 // Ugly reference :( 2868 SendFullUpdate(avatars[i].ControllingClient, avatars[i].GenerateClientFlags(UUID));
2841 m_parentGroup.SendPartFullUpdate(avatars[i].ControllingClient, this,
2842 avatars[i].GenerateClientFlags(UUID));
2843 } 2869 }
2844 } 2870 }
2845 2871
2872 /// <summary>
2873 /// Send a full update to all clients except the one nominated.
2874 /// </summary>
2875 /// <param name="agentID"></param>
2846 public void SendFullUpdateToAllClientsExcept(UUID agentID) 2876 public void SendFullUpdateToAllClientsExcept(UUID agentID)
2847 { 2877 {
2848 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences(); 2878 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences();
@@ -2850,10 +2880,7 @@ namespace OpenSim.Region.Framework.Scenes
2850 { 2880 {
2851 // Ugly reference :( 2881 // Ugly reference :(
2852 if (avatars[i].UUID != agentID) 2882 if (avatars[i].UUID != agentID)
2853 { 2883 SendFullUpdate(avatars[i].ControllingClient, avatars[i].GenerateClientFlags(UUID));
2854 m_parentGroup.SendPartFullUpdate(avatars[i].ControllingClient, this,
2855 avatars[i].GenerateClientFlags(UUID));
2856 }
2857 } 2884 }
2858 } 2885 }
2859 2886