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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs21
1 files changed, 11 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 0e21487..46eadee 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -680,7 +680,7 @@ namespace OpenSim.Region.Framework.Scenes
680 if (m_parentGroup != null) // TODO can there be a SOP without a SOG? 680 if (m_parentGroup != null) // TODO can there be a SOP without a SOG?
681 { 681 {
682 ScenePresence avatar; 682 ScenePresence avatar;
683 if (m_parentGroup.Scene.TryGetAvatar(m_sitTargetAvatar, out avatar)) 683 if (m_parentGroup.Scene.TryGetScenePresence(m_sitTargetAvatar, out avatar))
684 { 684 {
685 avatar.ParentPosition = GetWorldPosition(); 685 avatar.ParentPosition = GetWorldPosition();
686 } 686 }
@@ -1321,11 +1321,11 @@ namespace OpenSim.Region.Framework.Scenes
1321 if (volume < 0) 1321 if (volume < 0)
1322 volume = 0; 1322 volume = 0;
1323 1323
1324 List<ScenePresence> avatarts = m_parentGroup.Scene.GetAvatars(); 1324 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp)
1325 foreach (ScenePresence p in avatarts)
1326 { 1325 {
1327 p.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); 1326 if(!sp.IsChildAgent)
1328 } 1327 sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume);
1328 });
1329 } 1329 }
1330 1330
1331 /// <summary> 1331 /// <summary>
@@ -2609,12 +2609,13 @@ namespace OpenSim.Region.Framework.Scenes
2609 } 2609 }
2610 } 2610 }
2611 2611
2612 List<ScenePresence> avatarts = m_parentGroup.Scene.GetAvatars(); 2612 m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp)
2613 foreach (ScenePresence p in avatarts)
2614 { 2613 {
2615 if (!(Util.GetDistanceTo(p.AbsolutePosition, AbsolutePosition) >= 100)) 2614 if (sp.IsChildAgent)
2616 p.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); 2615 return;
2617 } 2616 if (!(Util.GetDistanceTo(sp.AbsolutePosition, AbsolutePosition) >= 100))
2617 sp.ControllingClient.SendPreLoadSound(objectID, objectID, soundID);
2618 });
2618 } 2619 }
2619 2620
2620 public void RemFlag(PrimFlags flag) 2621 public void RemFlag(PrimFlags flag)